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[trash-split] Super Mario World: All-Star Edition: Team Fangame Project
#16
(07-12-2012, 05:28 PM)Crappy Blue Luigi Wrote:
(07-12-2012, 05:14 PM)Mikeystar Wrote: If you think the graphics we have are so bad, why not YOU make graphics then

this is literally the lowest form of rebuttal to criticism.

you do not have to be capable of making good pixel art to be allowed to criticize someone else's pixel art.

please try again.

You make it seem like we're supposed to be perfect, CBL. You see this topic is going all wrong just because of a few specs that shouldn't have a big deal to begin with.

You guys make it seem like you can't deal with 999 Lives, or, SMAS Graphics. And out of all the SMB3 Fangame Clones I've seen, we're trying to bw unique and original, not a clone. I can't see you guys helping with ASE or giving good appreciation seeing the negativity spawning around this topic.

I have no more to say at this point in time, and it would make us really happy if you guys would understand what we're trying to do. Brilliant fangames don't just come from the ground up. Sad
My name is Mikeystar, I am the co-founder of Super Mario: All-Star Attack!, a Mario fangame started by me and ~CaMtEnDo~ in the year of 2010.

 Wink

The Super Mario World ASE Reactor! Join Today!
http://s4.zetaboards.com/SMWASE_Reactor/index

The Super Mario All-Star Attack demo is out! Play Now!
http://www.vg-resource.com/thread-27416.html

The All-Star Attack YouTube Playlist is here, see it on this link:

[Video: https://www.youtube.com/watch?v=rR3hxsct...VO&index=5]
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#17
I can't see what's above me because my 'helpful' HUD is crowding the entire screen!!
~~LOVE~~ 1, 2, 3, 4, 5, 6, 7, 8, 9.
[Image: mousey.gif]
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#18
Seriously, I'm not going to repeat myself again. Stop arguing. I don't want to have to close this topic and hand out warns. That goes to everyone.

Calm down and chill out. I'll clean this topic later and move posts into our trash area.
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#19
(07-12-2012, 05:32 PM)Hoeloe Wrote: Your attitude has been getting worse and worse throughout this thread. I'm not really inclined to help you now, and I fully expect this project to die a painful death because of your stubbornness.
How do you expect me to react to criticism like this? This is worse than the last topic I made here. SMW:ASE isn't going to die a painful death just because it doesn't have different graphics.
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#20
you're taking this all way too personally.

we're not being negative, we're trying to help you understand problems in your presentation so that you can fix them.

perfection is never expected.
#21
(07-12-2012, 05:35 PM)Mikeystar Wrote:
(07-12-2012, 05:28 PM)Crappy Blue Luigi Wrote:
(07-12-2012, 05:14 PM)Mikeystar Wrote: If you think the graphics we have are so bad, why not YOU make graphics then

this is literally the lowest form of rebuttal to criticism.

you do not have to be capable of making good pixel art to be allowed to criticize someone else's pixel art.

please try again.

You make it seem like we're supposed to be perfect, CBL. You see this topic is going all wrong just because of a few specs that shouldn't have a big deal to begin with.

You guys make it seem like you can't deal with 999 Lives, or, SMAS Graphics. And out of all the SMB3 Fangame Clones I've seen, we're trying to bw unique and original, not a clone. I can't see you guys helping with ASE or giving good appreciation seeing the negativity spawning around this topic.

I have no more to say at this point in time, and it would make us really happy if you guys would understand what we're trying to do. Brilliant fangames don't just come from the ground up. Sad

This, exactly this. We are setting aside this fangame from the other SMB3 Clones out there with new, original ideas that would enhance the gameplay, graphics that are pleasing to the eye, and an engine that was built from the ground up.
http://s4.zetaboards.com/SMWASE_Reactor/index

A top-notch Mario fangame in the works.
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#22
(07-12-2012, 05:35 PM)Mikeystar Wrote: You guys make it seem like you can't deal with 999 Lives, or, SMAS Graphics. And out of all the SMB3 Fangame Clones I've seen, we're trying to bw unique and original, not a clone. I can't see you guys helping with ASE or giving good appreciation seeing the negativity spawning around this topic.

No, you've got it entirely the wrong way around. All we're doing is telling you things you could improve on (albeit not sugar-coated), and what you're doing is finding excuses (and often flawed or downright ridiculous ones) for why you shouldn't make the changes, rather than considering what we're saying and giving legitimate reasons for why you shouldn't change it, if you can think of any. Things like "I like it that way" or "why don't you do better?" are not legitimate reasons. If you tried listening to the comments we're making, you'd find much less hostility. You have to consider that your work is not perfect, and that there are flaws in it. Our job is to help you find them. Don't take the criticisms personally, as you seem to be doing. Don't just defend your work mindlessly. That's just stubborn-minded stupidity. Try actually considering the changes we're suggesting. We're not suggesting them out of spite, or because we don't like you. We're suggesting them for a reason: because we want to help you make your work better. So far, your arguments against them have been far less than satisfactory.
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#23
(07-12-2012, 05:40 PM)Hoeloe Wrote:
(07-12-2012, 05:35 PM)Mikeystar Wrote: You guys make it seem like you can't deal with 999 Lives, or, SMAS Graphics. And out of all the SMB3 Fangame Clones I've seen, we're trying to bw unique and original, not a clone. I can't see you guys helping with ASE or giving good appreciation seeing the negativity spawning around this topic.

No, you've got it entirely the wrong way around. All we're doing is telling you things you could improve on (albeit not sugar-coated), and what you're doing is finding excuses (and often flawed or downright ridiculous ones) for why you shouldn't make the changes, rather than considering what we're saying and giving legitimate reasons for why you shouldn't change it, if you can think of any. Things like "I like it that way" or "why don't you do better?" are not legitimate reasons. If you tried listening to the comments we're making, you'd find much less hostility. You have to consider that your work is not perfect, and that there are flaws in it. Our job is to help you find them. Don't take the criticisms personally, as you seem to be doing. Don't just defend your work mindlessly. That's just stubborn-minded stupidity. Try actually considering the changes we're suggesting. We're not suggesting them out of spite, or because we don't like you. We're suggesting them for a reason. So far, your arguments against them have been far less than satisfactory.

Believe it or not, there are facts behind their reasoning on why my peers Mikeystar and Camtendo are posting and defending their arguements. And we KNOW that nothing is perfect.
http://s4.zetaboards.com/SMWASE_Reactor/index

A top-notch Mario fangame in the works.
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#24
(07-12-2012, 05:42 PM)sspp03 Wrote: Believe it or not, there are facts behind their reasoning on why my peers Mikeystar and Camtendo are posting.

Then please give them.
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