Posts: 90
Threads: 28
Joined: Aug 2012
I did a complete rip.
Portraits
Cursors
More Cursors and item icons
Magic Icons
Party Indicators
projectiles
City panels
Cities
Buildings
More Buildings
Tiles Background
Tiles Foreground
Tiles from dungeon crawling missions
Mountains
Water Animation
Animals
Elementals
Ships
Machines
Shadows (draw them under units)
Corpses
Large percentage of these use alpha transparency and blend into the background colour on the sheets.
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays
You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Posts: 90
Threads: 28
Joined: Aug 2012
(08-04-2012, 09:52 AM)Dazz Wrote: Large percentage of these use alpha transparency and blend into the background colour on the sheets.
Listen! I wrote the code that extracts them myself, so no transparency there. Just view original sheets at minus.com.
Shadows, Projectiles and Cursors all have alpha transparency issues.
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays
You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Posts: 90
Threads: 28
Joined: Aug 2012
(08-04-2012, 10:22 AM)Dazz Wrote: Shadows, Projectiles and Cursors all have alpha transparency issues.
Convert them to HSV.