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Poll: Which do you do?
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Overlevel
50.00%
4 50.00%
Underlevel
12.50%
1 12.50%
Is there an inbetween? I don't think so, really XD.
37.50%
3 37.50%
Total 8 vote(s) 100%
* You voted for this item. [Show Results]

Overleveling vs Underleveling
#31
(09-20-2012, 05:04 PM)Koh Wrote: As for overleveling not dragging things out, yes, you do have to see the same random encounters (or the same screens if it's a real-time game like Secret of Mana) a bunch of times, BUT, it's not within the same fight, as I put in caps before. Think about how easy it is to grind for a while, put the game down, come back later, grind more and then continue, than it is to run from every battle, get to a boss fight, and have to do the same fight like 6 times until you finally win, probably by luck since the enemy didn't score a critical or whatever, or if it was by "skill" then all the resources you wasted on that single battle. And I don't mean "easy" difficulty wise here, but how it wears on your attention span.

Different people have different attention spans

I can tell you right now I find the occasional boss encounter far more interesting than grinding the same random encounters over and over again

I don't think grinding is fun (Kingdom Hearts is an exception because the combat in that game is fun), so whenever I come across a part where I need to grind, I tend to dislike it and am inclined to stop playing. Most people play games to have fun and some people think underlevelling is fun

You aren't going to convince people otherwise since you don't seem to understand why

Also when you say most battles underlevelling are won by luck just because the enemy didn't score a critical, keep in mind they can score criticals even when you're overlevelled and then wreck your shit, especially if they do it multiple times in a row, forcing you to "waste" resources you otherwise would not have used. So in a sense, you could say you're always winning by luck whenever the enemies don't score criticals. Even when you're overlevelled.
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#32
(09-20-2012, 05:27 PM)Zero Kirby Wrote: Different people have different attention spans

I can tell you right now I find the occasional boss encounter far more interesting than grinding the same random encounters over and over again

I don't think grinding is fun (Kingdom Hearts is an exception because the combat in that game is fun), so whenever I come across a part where I need to grind, I tend to dislike it and am inclined to stop playing. Most people play games to have fun and some people think underlevelling is fun

You aren't going to convince people otherwise since you don't seem to understand why

Also when you say most battles underlevelling are won by luck just because the enemy didn't score a critical, keep in mind they can score criticals even when you're overlevelled and then wreck your shit, especially if they do it multiple times in a row, forcing you to "waste" resources you otherwise would not have used. So in a sense, you could say you're always winning by luck whenever the enemies don't score criticals. Even when you're overlevelled.
I guess you're right in that regard. Don't get me wrong, I don't mind long boss battles IF THEY KEEP YOU ACTIVE, like Kingdom Hearts. But with turn-based RPGS, that's pretty much not the case, and you'll be maintaining the same tactic forever until the boss dies, so (even though I like Final Fantasies 1-6, and other turn-based games like Dragon Quest) it gets old pretty fast. Which is where grinding comes in. You get your level ups early, or if the game is setup in a way where you really don't have to grind (Kingdom Hearts...I can't believe you had to grind here XD. But I guess some people really need to.) then you don't have to spend eternity in the same boss battle.
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#33
(09-20-2012, 05:46 PM)Koh Wrote:
(09-20-2012, 05:27 PM)Zero Kirby Wrote: Different people have different attention spans

I can tell you right now I find the occasional boss encounter far more interesting than grinding the same random encounters over and over again

I don't think grinding is fun (Kingdom Hearts is an exception because the combat in that game is fun), so whenever I come across a part where I need to grind, I tend to dislike it and am inclined to stop playing. Most people play games to have fun and some people think underlevelling is fun

You aren't going to convince people otherwise since you don't seem to understand why

Also when you say most battles underlevelling are won by luck just because the enemy didn't score a critical, keep in mind they can score criticals even when you're overlevelled and then wreck your shit, especially if they do it multiple times in a row, forcing you to "waste" resources you otherwise would not have used. So in a sense, you could say you're always winning by luck whenever the enemies don't score criticals. Even when you're overlevelled.
I guess you're right in that regard. Don't get me wrong, I don't mind long boss battles IF THEY KEEP YOU ACTIVE, like Kingdom Hearts. But with turn-based RPGS, that's pretty much not the case, and you'll be maintaining the same tactic forever until the boss dies, so (even though I like Final Fantasies 1-6, and other turn-based games like Dragon Quest) it gets old pretty fast. Which is where grinding comes in. You get your level ups early, or if the game is setup in a way where you really don't have to grind (Kingdom Hearts...I can't believe you had to grind here XD. But I guess some people really need to.) then you don't have to spend eternity in the same boss battle.

I don't actually grind in Kingdom Hearts because it's hard (it's not), I grind to get all the Form and Summon powerups and unlock the colosseum challenges, but whatever

I see where you're coming from and I see where underlevellers come from.
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#34
Underleveling used to be a norm for me, but not because of a conscious choice. Back when I was really young and my attention span was really really low (which is saying something considering what mine is now) I'd run from battles all the time because all I really wanted to see were the awesome bosses or the story. I think the last game I ever did this on was Final Fantasy X, where the final boss (the actually difficult part) was probably the hardest boss I've ever faced. I think what snapped me out of doing that is the fact I didn't like FFX as much as any of the other RPGs I played. Later I went off to get one of the best weapons in the game, and by the time I got back and fought the boss I literally beat him in two hits. It would have been one, but it has a second phase with a separate health bar.
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#35
Video 
So you are basically saying overlevelling is fun?
So to kill everyhting in your path, nothing to really represent a challenge is exciting?
It'll just be monotonous.
No I'm not ignoring everyhting you just said im just stating my opinion.
overleveling can be fun as long as it isn't extreme
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#36
(09-20-2012, 05:46 PM)Koh Wrote: I guess you're right in that regard. Don't get me wrong, I don't mind long boss battles IF THEY KEEP YOU ACTIVE, like Kingdom Hearts. But with turn-based RPGS, that's pretty much not the case, and you'll be maintaining the same tactic forever until the boss dies, so (even though I like Final Fantasies 1-6, and other turn-based games like Dragon Quest) it gets old pretty fast. Which is where grinding comes in. You get your level ups early, or if the game is setup in a way where you really don't have to grind (Kingdom Hearts...I can't believe you had to grind here XD. But I guess some people really need to.) then you don't have to spend eternity in the same boss battle.

What you're missing is that not everyone has the same "FINISH NAO" attitude that you do, and some people actually like the battles to take a good chunk of time.
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#37
I do both. For example in Oblivion I would make characters that never slept. In oblivion the only way to get your skill points and level up rewards was to rest in a bed. So you could go through the whole game without doing that. It is fun.

But in a game like Borderlands 2 I am over leveling myself because of how bad a shot I am. I also over level because i love grinding.
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