Okay, apparently ColladaMAX won't import textures properly on 3DS MAX 2009 64 BIT. It displays the textures in the viewport, but in the material editor it doesn't show anything. Is this a common bug for ColladaMAX?
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Question about 3DS MAX
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3ds max does not import .DAE materials into the material editor, to my knowledge. while the materials exist, they will only show up in the material editor if you select a material slot, click the button shown in the image, and then click the model with said material. this will copy the material from the model into the editor
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09-28-2012, 11:12 PM
Ah, okay! Thanks a bundle!!
3ds max 2011 (and 2010 I think) includes a feature to select a material from the scene. I dont think this exists in 2009 though.
09-29-2012, 05:53 PM
Although the reason he's using 2009 is because RTB said it's better for exporting and other stuff or whatever.
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