11-26-2012, 07:37 PM
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Metroid Zero Mission: All Tilesets
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Thanked by: T0misaurus
11-26-2012, 07:44 PM
You have Tourian on there twice.
11-26-2012, 07:54 PM
Chozodia and Norfair tiles are shunk by Photobucket, can you re-upload them somewhere else like imgur?
Thanked by: Ton
11-26-2012, 09:03 PM
Oh, oops. Sorry. I'll try to fix those tomorrow after work. I'll just put the images on my site and direct link them here.
Thanked by: Ton
11-27-2012, 05:42 AM
Good to see you again, Midi!
11-27-2012, 09:27 AM
Wow, nice =D
11-27-2012, 12:01 PM
Either I just noticed or I can't remember what it looks like, but where's the glass tube you blow up to get back to the rest of Zebes in Chozodia?
OK, here are the images that Photobucket broke on Imgur. Chozodia Norfair
(11-27-2012, 12:01 PM)Deathbringer Wrote: Either I just noticed or I can't remember what it looks like, but where's the glass tube you blow up to get back to the rest of Zebes in Chozodia? Look to the left of the big Chozo mural. The tube parts are there, just not the whole thing since some of the tiles repeat, so it looks smaller than in the game. [EDIT] Metroid Fusion tiles are gonna take way longer since the tiles contain absolute black, and the background in the tile viewer is absolute black, too. I'll have to grab them the old-fashion way.
11-28-2012, 01:55 AM
(11-28-2012, 01:26 AM)Midi Wrote: [EDIT] Metroid Fusion tiles are gonna take way longer since the tiles contain absolute black, and the background in the tile viewer is absolute black, too. I'll have to grab them the old-fashion way. If you're using the VBA tile viewer, you can change the alpha colour with cheatcodes / ram edits. Hang on, we had a topic somewhere. Ah, here! Mainly this post (ram edit) or this one (cheat codes). They should affect the tiles in the tile viewer, too! If you're using a stand-alone tile viewer like TiledGGD, you could change the palette data within the ROM, too, but that'd be a tiny bit more tricky. I could probably walk you through it, though. |
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