01-22-2013, 02:24 PM
Really surprised no one else has ripped these yet, but here we are.
This is a very, very early version of the sheet, but it gets the idea across well enough. The game has 16x16 tiles arranged into 32*32 "chunks" and placed around the level. I decided to rip the "chunks" rather than the tiles, since a) it's how the game stores them and b) the "chunks" tend to form more logical objects than the tiles, which generally come out looking like formless masses of pixels. Any thoughts on this format for the sheet?
This is a very, very early version of the sheet, but it gets the idea across well enough. The game has 16x16 tiles arranged into 32*32 "chunks" and placed around the level. I decided to rip the "chunks" rather than the tiles, since a) it's how the game stores them and b) the "chunks" tend to form more logical objects than the tiles, which generally come out looking like formless masses of pixels. Any thoughts on this format for the sheet?