I'm bored, and I now have full knowledge of these models as a modder of the game <|;3
Sonic Generations
*Playable Character*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/4c75e329f2d73499c25b058c5f15f7ff/icon.png)
*Playable Character*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/5bf4e67a2756b3d1afdb1a404072513a/icon.png)
*Figurine*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/bcb9ad403ccc2dfaf73289785630e8a3/icon.png)
Sonic Unleashed 360
![[Image: unleashedgame.png]](http://o.aolcdn.com/hss/storage/fss/68bd1c2de908f17f15f361e81e87da40/unleashedgame.png)
*NPC*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/38c0d917ba83ae48008938febcf58ec4/icon.png)
*Playable Character*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/2919f0c4f4d3a260b9d925f145f4b4d9/icon.png)
Oh and btw, I've tried exporting to dae with a few programs (Noesis, FBXConverter, 3ds Max) without proper results. (No rigging + no materials)
So I've included an fbx file instead which like every other format, seems to import perfectly.
Sonic Generations
*Playable Character*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/4c75e329f2d73499c25b058c5f15f7ff/icon.png)
*Playable Character*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/5bf4e67a2756b3d1afdb1a404072513a/icon.png)
*Figurine*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/bcb9ad403ccc2dfaf73289785630e8a3/icon.png)
Sonic Unleashed 360
![[Image: unleashedgame.png]](http://o.aolcdn.com/hss/storage/fss/68bd1c2de908f17f15f361e81e87da40/unleashedgame.png)
*NPC*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/38c0d917ba83ae48008938febcf58ec4/icon.png)
*Playable Character*
![[Image: icon.png]](http://o.aolcdn.com/hss/storage/fss/2919f0c4f4d3a260b9d925f145f4b4d9/icon.png)
Oh and btw, I've tried exporting to dae with a few programs (Noesis, FBXConverter, 3ds Max) without proper results. (No rigging + no materials)
So I've included an fbx file instead which like every other format, seems to import perfectly.