04-26-2013, 10:53 PM
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My SSS Sprites
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04-27-2013, 10:57 AM
(04-26-2013, 10:53 PM)DoctorGrey Wrote:(04-26-2013, 06:57 AM)kuzon10 Wrote: On the 5th and 6th frame, should I get rid of the blur entirly? Done.
05-02-2013, 06:22 PM
I think this is a little embarrassing to ask, but can someone move this thread to game development? I don't know how.
05-02-2013, 06:37 PM
this couldn't be moved there until you had something substantial like screenshots or gameplay videos to show that you are working on a game. since you're just working on the sprites right now, this is probably going to stay here.
they would need separate threads anyway because you don't want to have a topic cluttered with sprites AND game information.
05-02-2013, 07:54 PM
(05-02-2013, 06:37 PM)Mighty Jetters Wrote: this couldn't be moved there until you had something substantial like screenshots or gameplay videos to show that you are working on a game. since you're just working on the sprites right now, this is probably going to stay here. OK! posted the thread! Proofs there that i AM working on the game, not just sprites. Heres the link:My SSS game
05-11-2013, 03:55 PM
Hey guys, i`m just going to say this.. Super Smash Sagas is dead. I`m not going to post at either threads anymore. So, bye.
05-13-2013, 01:57 AM
You seem very unsure on what exactly you are doing. Also, for punching I would recommend studying how a punch works. It has to do with twisting your torso and your legs to go forward to create force. Its not just a simple extending of the arm.
05-13-2013, 07:23 AM
(05-11-2013, 03:55 PM)Kuzon10Games Wrote: Hey guys, i`m just going to say this.. Super Smash Sagas is dead. I`m not going to post at either threads anymore. So, bye. Good because I thought this would be dead sooner or later. Everyone knew, tbh Your 'game' was nothing more than a mess of ideas without any coherence at all, and your spriting skills resume to editing official sprites in a subpar way. We did try to guide you and all but if you don't have a solid base to work on yourself, making a quality game, comic or even a sheet is impossible. They require planning, and total dedication, as well as interesting ideas and experience to pull them off, or at least an idea of how to approach it. Games aren't 'lol i love games lets make one right now'. I hope this served as experience to carry on your next projects; while this was a failure, people's successes are results of losses and perseveration. I'll close this thread considering your post. If you want this open again, send me a PM Thanked by: Garamonde
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