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Daemoth's Submissions
(06-10-2013, 09:09 AM)Davy Jones Wrote: WRAM offers a little bit more than VRAM, but it's still scrambled.

Can you bring the frames from your gif down to the size which you've posted first?

Not really, the first one i posted, with the pink background, is taken from Vsnes. My gif and the second sheet are made from in-game screenshot. So, if i scale it down, im gonna lose quality.
[Image: w5xqva2wqod7ni6zg.jpg]
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Updated Celes and Sabin sheets, removed all the abilities from Gogo.
Little note about about Gogo, the color of his face is different on the Surprised frame. Maybe its genuine, but we should check it out.
I was thinking about (re)doing the Item sheet next , should i keep the animation? They seem well done, only the spacing would have to be redone.
Edit: Added Jumping weapon sprite to Weapon Sheet, also added the mysterious cards. Also, what should we do with battle status ailment sprites? Should they have their own sheet?
[Image: w5xqva2wqod7ni6zg.jpg]
Thanked by: Ton
I forgot all about status ailments. We could probably put the color palettes like Haste and Slow and Stop on that sheet too. If you want to touch up items, feel free. Are any missing? Did he include Super Ball and Smoke Bomb?
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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(06-11-2013, 02:46 PM)Tonberry2k Wrote: I forgot all about status ailments. We could probably put the color palettes like Haste and Slow and Stop on that sheet too. If you want to touch up items, feel free. Are any missing? Did he include Super Ball and Smoke Bomb?
Indeed, some seem to be missing.
Updated Relm and SlotMachine effect ( added Cointoss).
Edit: Added Battle Status Ailment sheet ( Note that i used the Terra sprite of the Misc Sheet)
Edit2: Added overworld chocobo to Overworld Vehicles. How could we forget that Tongue
[Image: w5xqva2wqod7ni6zg.jpg]
Thanked by: Ton
Good work!
I thought the Chocobo sprites were complete on the NPC sheet, but it looks like I was very wrong.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth
Added Item Effects sheets. Finally, smoke bomb wasnt missing, its the same as Echo Screen.
[Image: w5xqva2wqod7ni6zg.jpg]
Thanked by: Ton
Great! We've got to be down to almost nothing left in this game to rip by now. Some maps, sure, but... what else?
Do you think you could make the item sheet all one color background?
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth
Added Elemental Icons to Icon,Font & Menu Sheets. Other than maps, the only thing i see missing is the blizzard orb attack of Umaro.
Edit: Updated Umaro.
Edit: Added Morph animation to Morphed terra sheets.
[Image: w5xqva2wqod7ni6zg.jpg]
Thanked by: Ton
I forgot all about the elemental icons. Nice work! That leaves us with town maps and the overworld maps.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Added Zombie and Freeze to Status ailment. Fixed Item Effect.
For the Zozo bird, there are some that look like it in your creature npc sheet, is it?
Theres also the raft that has a sideways frame, when celes push/pull it.
I also found a, supposedly, unused book graphics.
[Image: unusedbook.png]
The only problem would be to find a good palette for it.
Edit: The opera rats, are they on creature npc? i cant find it.
[Image: w5xqva2wqod7ni6zg.jpg]
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Yes, I captured the missing bird frames and put it on the creatures sheet. The rat is also on there.

I don't think the raft ever gets a sideways frame in the game. I'm pretty sure it stays at the same angle the whole time. As for the book... I'm really not sure what to do with it. I guess pick a palette that looks nice, haha.
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
Thanked by: daemoth
(06-13-2013, 10:12 AM)Tonberry2k Wrote: Yes, I captured the missing bird frames and put it on the creatures sheet. The rat is also on there.

I don't think the raft ever gets a sideways frame in the game. I'm pretty sure it stays at the same angle the whole time. As for the book... I'm really not sure what to do with it. I guess pick a palette that looks nice, haha.
I checked trough some of the hacking tools and was able to find some more. Good thing is, the list i checked (seemed to) include everything that is not on a map tile. So i added everything i saw on that list.
Added 2 frames for bird flying sideways ( i had to delete the collumn of bird, that was just the mirror of the previous one, in order to not have redo your whole layout, hope you dont mind), added 2 rats frame ( they look darker than yours), added the book ( it had a blue palette in the hacking tool), added the sideway raft, added chardanook painting. Also added something that looks like a old magitek armor, not too sure about that one.
[Image: w5xqva2wqod7ni6zg.jpg]
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The old Magitek Armor is from the Research Facility. Good catch on that.
That's funny, cause I added the Chadarnook painting to my NPC sheet too. Should we include Tritoch's ice cube?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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If you mean the armor under the Guardian, that appears in the Magitek Factories. It's incomplete armor, I suppose an overworld equivalent of the Protoarmor enemy.

I'd have beaten you if I wasn't on my phone, Ton!!! O:
Thanked by: Ton, Garamonde
lol TomGuycott Tongue
Btw, would you want me to put the object of the creature sheet on their own sheet? If yes, should the magitech armor go in it?
And where is from the fire projectile/effect next to the rat? If its a projectile, should i put it in the cutscene effect?
[Image: w5xqva2wqod7ni6zg.jpg]
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