05-22-2013, 12:40 AM
Users browsing this thread: 6 Guest(s)
Nintendo ID Claims Youtube LPs
|
Thanked by: Gwen
(05-22-2013, 12:38 AM)Dream Fortress Wrote: doesn't even begin to compare the sacrifice athletes put on their body. Oh yes it does. Just not in the same direction... (05-22-2013, 12:37 AM)Sengir Wrote: Snarkiness aside, you don't need to touch every pixel. The "portion used in relation to the copyrighted work as a whole" can be even 30% and it would be ridiculously high. But what constitutes 30% of a video game?
05-22-2013, 12:53 AM
05-22-2013, 12:54 AM
05-22-2013, 12:55 AM
Who else has the ability to say what 30% is? Or what 1% is for that matter?
05-22-2013, 12:57 AM
I can't even take you seriously at this point. How you find playing a Videogames comparable to playing a sport in terms of sacrificing your body(training as in excercise, injuries, playing the game day in and out, not sitting on a couch and twiddling your thumbs) is mind boggling.
05-22-2013, 12:58 AM
(05-22-2013, 12:57 AM)Dream Fortress Wrote: I can't even take you seriously at this point. How you find playing a Videogames comparable to playing a sport in terms of sacrificing your body(training as in excercise, injuries, playing the game day in and out, not sitting on a couch and twiddling your thumbs) is mind boggling. Legally it isn't, so I don't get what he's arguing... (05-22-2013, 12:55 AM)Sengir Wrote: Who else has the ability to say what 30% is? Or what 1% is for that matter? Judicial system. Edit: Oh, you said "ability", not "right". Well, in that case. Anyone who can open up a game and see what it's made of and what it can do. (05-22-2013, 12:57 AM)Dream Fortress Wrote: I can't even take you seriously at this point. How you find playing a Videogames comparable to playing a sport in terms of sacrificing your body(training as in excercise, injuries, playing the game day in and out, not sitting on a couch and twiddling your thumbs) is mind boggling. I was talking about, y'know, obesity, which is an equal, if opposite, sacrifice of the body.
05-22-2013, 01:01 AM
05-22-2013, 01:04 AM
Video gaming alone doesn't cause obesity, and it's still a weak point as millions of people who don't play Videogames are obese, where as athletes are for the most part in a league of their own in terms of fitness
05-22-2013, 01:07 AM
What is this even about sports? I posted legal definitions. It would be very hard to reverse a supreme court ruling just so LP'ers can mooch.
05-22-2013, 01:09 AM
Blorsal pretty much said that athletes are paid just for using stuff other people made and that kind of set me off.. Heh
(05-22-2013, 01:04 AM)Dream Fortress Wrote: Video gaming alone doesn't cause obesity, and it's still a weak point as millions of people who don't play Videogames are obese, where as athletes are for the most part in a league of their own in terms of fitness It was never intended to be a particularly strong one, or anything more than a one liner, really. I don't agree that because there is a biological marker for the amount of time athletes put into honing their skills that they are suddenly more applicable at marketing those skills. I'm going to budge on that about as much as you're going to anything else. Even attempting to think within your logic, athletes make millions of dollars for their extra effort, Let's Players make... about five thousand if they're lucky. I seriously don't see how they haven't clocked enough hours mastering their skills to have earned the extra bread and cheese that most of them make from their channels. Note: I'm obviously not talking about the more popular Let's Play channels such as Game Grumps, but even they do not make more then ten or twenty thousand, and I doubt they even come close to it.
05-22-2013, 01:39 AM
(This post was last modified: 05-22-2013, 01:41 AM by Zero Kirby.)
(05-22-2013, 01:09 AM)Kriven Wrote:(05-22-2013, 01:04 AM)Dream Fortress Wrote: Video gaming alone doesn't cause obesity, and it's still a weak point as millions of people who don't play Videogames are obese, where as athletes are for the most part in a league of their own in terms of fitness Athletes get injured. All the time. Sometimes very seriously, sometimes even killed. They need very good insurance. They have contracts. They get traded. And the toll of playing sports is a hard one on the body after a very long time. And this is something that cannot realistically be prevented without simply not playing sports. Lets Players can stop playing video games, take a few breaks, and get a daily dose of exercise and eating right to stop potential injuries and unhealthiness from playing games. They are not in contracts with anyone. They are rarely (if ever) seriously injured or killed without warning during a game and the game being the cause of death. This is why paying athletes millions of dollars makes more sense than paying Lets Players millions of dollars. They are putting themselves at risk of serious injury in every game. Lets Players are not.
05-22-2013, 01:49 AM
(05-22-2013, 01:39 AM)Zero Kirby Wrote: Athletes get injured. All the time. Sometimes very seriously, sometimes even killed. They need very good insurance. They have contracts. They get traded. And the toll of playing sports is a hard one on the body after a very long time. And this is something that cannot realistically be prevented without simply not playing sports. Okay. But that still doesn't change anything. Let's Players are still spending hundreds of hours playing games and making videos, they are making less than minimum wage. Athletes are spending hundreds of hours training and playing sports, they are making millions. I never said LPers should make millions or that athletes should not make millions. I said that, by the same internal logic which is comparing the amount of effort being put into a way of life translating into money, that LPer's hours turning into less than minimum wage is nothing to complain about. |
« Next Oldest | Next Newest »
|