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Xbox One
The 360 also had this feature and basically no one used it. It was called a "prefered player" option or something, and you could list a reason why you no longer wanted to play with that user such as "trash talking", "leaving the game early" and a few others. This built a reputation for you which you could view, and then "improve upon" because it told you who anonymously disliked you and their reasons for it. Alternatively it also told you what they liked about you if you were rated as someone they'd like to play with again.

Again this was very rarely used, at least from what I've seen in the 4-5 years I've owned an Xbox 360. Not only with my experience but with my friends and family who also owned Xbox 360's.
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(07-04-2013, 12:05 PM)NOT KOOPAUL Wrote: The 360 also had this feature and basically no one used it. It was called a "prefered player" option or something, and you could list a reason why you no longer wanted to play with that user such as "trash talking", "leaving the game early" and a few others. This built a reputation for you which you could view, and then "improve upon" because it told you who anonymously disliked you and their reasons for it. Alternatively it also told you what they liked about you if you were rated as someone they'd like to play with again.

Again this was very rarely used, at least from what I've seen in the 4-5 years I've owned an Xbox 360. Not only with my experience but with my friends and family who also owned Xbox 360's.

I actually thought it was used fairly often; hell, I've done my fair share of reports and prefers during the early years of the 360.

The thing was, the early days of the 360 featured online games that had matchmaking. In other words, people didn't join your match mid-game; they only join in toward the start, so you have to talk to the same people throughout the entire match. And if they quit, then it sucks to be you. You saw this in games like Halo 3 and Gears of War and (iirc) Perfect Dark Zero. These games also had terrible and/or no reporting systems if you have shitty teammates, so you had to resort to the in-game preferred player system to never have to deal with those assholes again.

Nowadays? Matchmaking changed with Modern Warfare, which basically popularized the notion that people will come and go during a heated online match on the 360. People come and go so quickly in a typical CoD game that you wouldn't think to prefer/avoid them. You would just spend maybe ten minutes slurring out any homophobia and xenophobia that's been boiling in your inner gut all day, then forget about it since the scrublord had already left the match in fear of your typical 10-year-old tongue.



Basically, it's not going to work. Unless, of course, Gears of War Prequel 2 and Halo 5 decide to go back to the standard matchmaking style, where you're stuck with a group of people that you will or will not care for.

Want a case example of this? Okay. Look at Team Fortress 2. Notice how many people are complaining about getting globally muted for weeks on end, or how they think the report system is broken and abused? Now look at DotA 2. Here, let me make your job easier on you: http://dev.dota2.com/forumdisplay.php?f=446.
HAVE I BEEN MISLEAD?? [Image: TeamStory.gif] THE DREAM ISN'T DEAD???

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Has anyone seen this yet?
http://www.change.org/petitions/microsof...ed-at-e3-2
http://www.change.org/petitions/xbox-one...l-xbox-one
Seems like some people want the restrictions back Rolleyes
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Oh my god, really?
(01-24-2014, 07:52 AM)Gors Wrote: those are really fucking classy surnames you've got there

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That's like asking if your teacher can make sure your grade can never go above a C flat. What the hell is wrong with these people? Besides, to be honest....I feel like Microsoft could easily (and probably would later down the road) just switch the old policies back on with an update or something, since the console was originally designed with these restrictions in mind.
[Image: tamerkoh.gif?9][Image: DevBanner.png][Image: Youtube.gif]DLBROOKS33
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from reading, it seems they want the benefits more than the restrictions. like disc-less playing or sharing with families, as well as selling the game without needing the disc.
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Sorry to bump, but sudden news has been shown about the Xbox One:

It needs a Day 1 update or else it can't work.

I'm not sure whether I'm disgusted at Microsoft for doing this near when pre-orders started, or the people okay with this. It just sickens me.
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I had to do that with my WiiU and PS3, what's your point?

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(11-08-2013, 11:06 PM)AuraLancer Wrote: I had to do that with my WiiU and PS3, what's your point?

(Not sure about the PS3, not really into Sony)

The difference is that the while the you could still do stuff during/before the update on the Wii U, the Xbox One can literally do nothing unless it has the update, according to the interview. In addition (as earlier said), internet connection is also needed for the update (unlike the Wii U), which also makes me angry due to the fact that some homes may not have internet connection required. However, the tone of my first post should probably be scaled back a bit.

http://news.cnet.com/8301-10805_3-576113...n-youtube/

Also have this
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(11-08-2013, 09:46 PM)Goombaking123 Wrote: Sorry to bump, but sudden news has been shown about the Xbox One:

It needs a Day 1 update or else it can't work.

I'm not sure whether I'm disgusted at Microsoft for doing this near when pre-orders started, or the people okay with this. It just sickens me.

If you can't update it because you can't connect to any internet, why on Earth are you spending $500+ on a gaming console in the first place. I know that not everyone plays online, but regardless, if you don't have any internet in the first place, maybe you should hold off on dropping a huge load of cash on a console in the first place.
And it's just an update, so instead of calling Microsoft scum for this and that.... just update the damned thing. All other consoles do the same thing(without the not being able to do much otherwise deal) so I don't get why this is suddenly some huge deal that's an embarrassment.

So I guess you can be disgusted at me, but it's honestly not that big of a deal, and when they changed the whole always online policy, could you really expect them to just trash ALL of the Xbox Ones made and packaged up at that point? An update which fixes all of that makes a shit ton more sense.
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(11-09-2013, 04:24 PM)Gwen Wrote: If you can't update it because you can't connect to any internet, why on Earth are you spending $500+ on a gaming console in the first place. I know that not everyone plays online, but regardless, if you don't have any internet in the first place, maybe you should hold off on dropping a huge load of cash on a console in the first place.

There is truth to this. Some people just have really messed up priorities.
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One of the most popular things to do while fighting in the war in the middle east in a soldier's off time was play video games...
They don't have, you know, a great internet connection out there.
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We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
Maybe not a great connection, but they still possibly have it. And here's a counter to that; Before sending the soldiers an xbox one, have somebody update it for them. Its just one update, and after that they don't NEED online.
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The problem is that the Xbone was already in production when Microsoft reversed those horrible policies. This update is the only realistic way for the Xbone to work the way people want it to work now. They aren't being horrible, they literally have no other way to do this.

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heres a better idea

don send them xbox ones
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