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For DS models, there are indirect and direct methods.
You could hook 3D model capture software to a NDS model viewer, or you could recompile DeSmuMe including
Szfzafa's model dumping code and then follow their
animation removal tutorial (Chinese) before capturing the model.
For 3DS models, you'll have to wish really hard for an emulator.
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It is all because of the 3DS' proprietary chip that nobody really knows anything about. The guys at 3dbrew are actively trying to find a method of finding the decryption keys, but for the time being, not much can be done :<
Once there was a way to get back homeward
Posts: 37
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(05-23-2013, 07:22 PM)Friedslick6 Wrote: For DS models, there are indirect and direct methods.
You could hook 3D model capture software to a NDS model viewer, or you could recompile DeSmuMe including Szfzafa's model dumping code and then follow their animation removal tutorial (Chinese) before capturing the model.
For 3DS models, you'll have to wish really hard for an emulator.
This is going to be difficult for me since I can't understand Chinese.