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Nintendo's Stance On Used Games
#16
(06-14-2013, 02:18 PM)Koh Wrote: So...specific things go in the lounge, and over-general things like Game Design as a Whole become threads? Got it; that makes creating threads much easier on my end Smile.

I'm not sure whether or not to label this part of the comment as sarcasm, but ether way I don't think you quite get where we are really coming from with this discussion.

You make debates sound like a negative thing =O.

No one has been trying to get that across. In fact we're not even mentioning it to that huge of a degree where it comes off as negative. We all have debates here but there shouldn't be a reason why we need to create millions of threads of every specific issue. This is why the gaming lounge exists because it's supposed to help keep certain issues in one thread.

They bring about many views of the same coin, which in this case could raise different points.... Since this whole ordeal does revolve around used games. See? This is what you call evolving continuous discussion =).

Please see my above point again. We're not saying it's a bad thing to debate and we do it all the time. And another thing that bugs me about this statement too is that even though this relates to current events in gaming such as used games, these kind of topics last for awhile. Problem is that it would be pointless to have several threads that revolve around the same issue.

If this was a thread about "Companies and used games" in general. Then we wouldn't have this problem where the topic would derail because it's a general subject. But when you target one point in a general issue where Nintendo is stating their side and you want it to stay that way, then that's going to be an issue because then more people are going to derail it to continue the discussion. It's also annoying because no one wants to see a ton of threads with specific parts of a huge subject.

So if you get my drift here you can probably see where I'm going with this. I shouldn't have to explain it any more simpler than this but in any case I'll leave a TD;LR version down below.

So basically in short there's still no reason to make a ton of threads that can be put in one big subject.
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#17
I...wasn't being sarcastic; I was dead serious o.o. I can see what you're saying; it's better to have a thread like "Used Game Trade Ins and Online Purchases" rather than "Microsoft Shelves Used Games" because the latter is more limited in scope than the former. That's easy to work with, but still leaves me to question the validity of certain megathreads.
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#18
Do you question the vailidty of buying a bigger house then?


Topics house subjects. Big things get a whole house, and little things get a room. Houses occupy space, and we don't want to build unecessary houses. Therefore, we tidy them accordingly to the size of the subject and its discussionable potential. This is the easiest way I found to make you understand, if you still don't get it then *shrug*

By space, I am not talking about bandwidth or anything. I'm talking about actual placement of the threads on screen. It's visually ugly AND unuseful to have several little dead threads. That's why like Reggie, we make threads with "replayability", I'd say.
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