06-14-2013, 06:03 PM
I ripped the sprites for Timmy from Battle Kid: Fortress if Peril:
Battle Kid Fortress of Peril (Timmy Sprites)
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06-14-2013, 06:03 PM
I ripped the sprites for Timmy from Battle Kid: Fortress if Peril:
Thanked by: Garamonde
06-14-2013, 06:10 PM
what system is the game from?
06-14-2013, 06:21 PM
(This post was last modified: 06-14-2013, 06:32 PM by DarkBowser100.)
(06-14-2013, 06:10 PM)Axle the Red Wrote: what system is the game from?It's an NES game released in 2009. And no, I'm not pulling your leg, this is legit: https://www.youtube.com/watch?v=yne04hukuyc Thanked by: Garamonde
06-14-2013, 07:27 PM
I will move this over to our NES submission forum, then.
also woah, hello Mega Man clone lol. Thanked by: DarkBowser100
06-15-2013, 07:33 AM
06-15-2013, 10:52 AM
I haven't played IWBTG, actually, hahah.
it's just all the elements from disappearing blocks to even some of the enemies (like the floating spinny thing emerging from the pipes), are pretty much straight out of Mega Man so that's why I say that. Thanked by: Ton
06-15-2013, 04:24 PM
Yeah, I suppose that's true. But the difficult level design, one-hit deaths, and falling fruit are all inspired from IWBTG.
06-30-2013, 12:38 PM
up.
07-02-2013, 08:29 AM
Two more sprite sheets from Battle Kid:
HUD and Font Supermech (final boss)
07-02-2013, 06:54 PM
Could you make icons for these please? Here is an Icon Maker and an in-browser version.
07-03-2013, 07:45 AM
07-03-2013, 11:42 AM
Here's some enemy sprites DB, you can rip the rest but I want credit for these.
Thanked by: Garamonde, DarkBowser100
07-03-2013, 12:29 PM
It may just be my phone, but are those jpged? If they are they are unusable.
07-03-2013, 01:02 PM
They are .PNG, heh. Also DarkBowser your icon links are broken.
Thanked by: Ton
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