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Super Star Ultra
(09-29-2008, 03:29 PM)Mr. Haze Wrote: Edit - Ah, it appears Sploder has beaten me to the punch while I was posting.
Hey, the more shots, the better, right?

Well, I haven't progressed far on Blade Knight since last night, but this is what is up so far. I just have to get those 4 last poses, plus I lost a few swordless frames.

Also, I started assembling Kabula.
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Good progress so far!
[Image: 27348983yu7.png]
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http://img215.imageshack.us/img215/8854/...ng2rh4.png
Here we go, GCO items done.

Where are Kirby's base sprites stored in the rom files? (I won't be ripping him though, it's for something else. |B )
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I started ripping Plasma Wisp(Enemy), if anyone cares.

[Image: plasmawispkssuio9.png]
I used to be a mean asshole named Larry the Shlarp.
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How did you get the enemies??
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My rom was accidentally erased. I have to find a new one, and then I'll try to rip the Card Swipe.
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(09-29-2008, 10:16 AM)EliteKill Wrote: Hey, Can we use your rips in Super Smash Bros Rumble?

Anyone?
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(09-29-2008, 05:40 PM)Geo the Fox Wrote: How did you get the enemies??
Huh? They show up in the emulator.
I used to be a mean asshole named Larry the Shlarp.
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(09-29-2008, 06:45 PM)EliteKill Wrote:
(09-29-2008, 10:16 AM)EliteKill Wrote: Hey, Can we use your rips in Super Smash Bros Rumble?

Anyone?

I don't see why not. These are free use rips anyway...
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(09-29-2008, 06:45 PM)EliteKill Wrote:
(09-29-2008, 10:16 AM)EliteKill Wrote: Hey, Can we use your rips in Super Smash Bros Rumble?

Anyone?

Yes, you can, but be sure to give credit if the ripper asks for it. It'll say in the tag of each individual sheet.

(09-29-2008, 05:26 PM)Jaabi Wrote: http://img215.imageshack.us/img215/8854/...ng2rh4.png
Here we go, GCO items done.

Where are Kirby's base sprites stored in the rom files? (I won't be ripping him though, it's for something else. |B )

bkir.b in the 'pd' folder. Also, props to you and RTB for that sheet. Good job to both of you.

(09-29-2008, 07:47 PM)Larry the Shlarp Wrote:
(09-29-2008, 05:40 PM)Geo the Fox Wrote: How did you get the enemies??
Huh? They show up in the emulator.

Geo thought you were ripping him from a file in the rom using Tile Molester.
Which reminds me to spend some time snooping through the rom for enemies next time I have the chance...

--

Galacta Knight is still coming. I'm being a real perfectionist with him using a reference video to get as many of his poses (you have to manually combine him, his sword, his shield, and his wings Surprise) perfect-to-the-pixel as possible. because of this and that I've less time for ripping in general, I predict its completion in 3 days. (Don't quote me on that, though)
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(09-29-2008, 05:26 PM)Larry the Shlarp Wrote: I started ripping Plasma Wisp(Enemy), if anyone cares.

[Image: plasmawispkssuio9.png]

Dunno if the background was white by default, but here's a crucial tip for anyone ripping with Tile Molester;
If the palette has two exact same colors (usually black or white), the colors will merge when you select the area. If a palette has two same colors, change either one to avoid color rewriting. This is an unavoidable bug in TM.
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Marx's current progress:
http://img508.imageshack.us/img508/5272/...eetqk6.png
Marx rules!
Metaknight Rules!
Dedede rules!
[Image: marxidleie6.gif]
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(09-30-2008, 08:05 AM)Batandy Wrote: Marx's current progress:
http://img508.imageshack.us/img508/5272/...eetqk6.png
Looks good so far. I can't wait for Marx's Soul. =P
I used to be a mean asshole named Larry the Shlarp.
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[Image: kssu__waddle_dee_arena__icon.png]
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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Can someone tell me these palette's numbers?
Metaknight
Marx soul

I am practicing with the palettes.
Marx rules!
Metaknight Rules!
Dedede rules!
[Image: marxidleie6.gif]
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