10-26-2008, 11:09 AM
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Super Star Ultra
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10-26-2008, 01:04 PM
10-26-2008, 01:44 PM
(This post was last modified: 10-26-2008, 01:46 PM by Omegakyogre.)
DrShnaps, I noticed a couple of discrepancies in your Capsule J2 sheet, if you'll allow me to point them out:
The sprite in the special effects row (for both blue and green; the first one is the sixth row down), 4th from the left, bends inward in the middle when it should bend outward, forming a circle. I made the same error when I was compiling Jet Kirby. If you switch the middle of either side of the circle, it will be correct. The ... erm, blue (and green) explosion thing that appears when you slam into a wall at full charge is missing one sprite. There should be a total of four sprites, and only three are displayed there. You can look on my sheet to see what I'm talking about. I'm going to do Ice Kirby next.
10-26-2008, 05:28 PM
(This post was last modified: 10-26-2008, 05:49 PM by Geo the Fox.)
10-26-2008, 05:32 PM
10-27-2008, 02:51 AM
(This post was last modified: 10-27-2008, 02:56 AM by Omegakyogre.)
10-27-2008, 06:06 AM
Oh, great, I was waiting for that. Great job.
And i'll juss' PM Manaphy.
10-27-2008, 11:06 AM
10-27-2008, 11:53 AM
(This post was last modified: 10-27-2008, 11:56 AM by Jermungandr.)
(10-26-2008, 01:04 PM)Mageker Wrote:(10-26-2008, 11:09 AM)sky_blue_wiggler Wrote: I agree. (10-26-2008, 01:44 PM)omegakyogre Wrote: DrShnaps, I noticed a couple of discrepancies in your Capsule J2 sheet, if you'll allow me to point them out: Noted and fixed. (10-26-2008, 05:28 PM)Geo the Fox Wrote: Oh, you big baby, that was one of the easier ones. At least you had the cheeks added to the hat sprites to help you figure out how to place it! You should see this Boss Meta Knight one I'm working on. Now THAT is a pain in the ass. Especially since you can't control him to get good snapshots. Fast little bugger. Makes me glad I wasn't the one that did Galaxa Knight though; I bet he was a REAL bitch. Anyways, your sprites next to the question mark are part of his jumping/falling animations. Some of the hats have multiples of these sprites to show certain features shaking in the wind as he moves up or down, like the feather on the helmet in my Stone/Ninja sheets. So in other words, the first one should be at the beginning of your 7th row and the second one should be second-to-last in your 8th row. (10-27-2008, 02:51 AM)omegakyogre Wrote: This is probably just me being anal, but don't you want to include the swimming sprites? He's still blue when he's underwater. I mean, I can see the logic against not including them, but I guess I'm just picky about being thorough.
10-27-2008, 12:08 PM
(This post was last modified: 10-27-2008, 12:12 PM by Geo the Fox.)
(10-27-2008, 11:53 AM)Drshnaps Wrote:I've checked those sprites in-game multiple time, though. When Kirby jumps, there's no hat animation. Same for falling. I don't mind reorganizing the sheet if you want, but...(10-26-2008, 05:28 PM)Geo the Fox Wrote:Anyways, your sprites next to the question mark are part of his jumping/falling animations. Some of the hats have multiples of these sprites to show certain features shaking in the wind as he moves up or down, like the feather on the helmet in my Stone/Ninja sheets. So in other words, the first one should be at the beginning of your 7th row and the second one should be second-to-last in your 8th row. (10-27-2008, 11:53 AM)Drshnaps Wrote:(10-27-2008, 02:51 AM)omegakyogre Wrote: He'd also have to include Wheelie Rider and Cart poses for the same reason, though. Same for Ninja, which... you did do, and any other powers that have palette swaps. ...So he should prolly do that~
10-27-2008, 12:28 PM
(This post was last modified: 10-27-2008, 12:29 PM by Jermungandr.)
(10-27-2008, 12:08 PM)Geo the Fox Wrote: I've checked those sprites in-game multiple time, though. When Kirby jumps, there's no hat animation. Same for falling. I don't mind reorganizing the sheet if you want, but... Oh, that's right, that was true for Stone/Ninja too I now recall. But I am pretty sure that is where they were supposed to go; I mean it's pretty obvious. For some reason they left those extra frames out of the final product. So I guess this is a matter of personal preference. (10-27-2008, 12:08 PM)Geo the Fox Wrote: He'd also have to include Wheelie Rider and Cart poses for the same reason, though. Same for Ninja, which... you did do, and any other powers that have palette swaps. Indeed I did; I told you I was anal. On that note, though, he could take the ones from my Stone sheet and recolor from them, since I've already removed all the swimming sprites that are used only Normal Kirby on that sheet (i.e. when his mouth is full). Of course if he just wanted to add a note to his sheet telling people to just recolor the normal sprites with his pallet, that would be good too.
10-27-2008, 12:40 PM
(This post was last modified: 10-27-2008, 12:45 PM by Omegakyogre.)
(10-27-2008, 11:53 AM)Drshnaps Wrote:(10-26-2008, 01:44 PM)omegakyogre Wrote: DrShnaps, I noticed a couple of discrepancies in your Capsule J2 sheet, if you'll allow me to point them out: I don't sound like that, do I? xD (10-27-2008, 11:53 AM)Drshnaps Wrote: You should see this Boss Meta Knight one I'm working on. Now THAT is a pain in the ass. Especially since you can't control him to get good snapshots. Fast little bugger. Makes me glad I wasn't the one that did Galaxa Knight though; I bet he was a REAL bitch. Good sir, Galacta Knight was the biggest pain-in-the-ass I've ever ripped. Ever. Body, Shield, Sword, and Wings, all separate -- AND they gave him to me in pieces, and not the kind of pieces you can just change the width in order to align him. I hope I never have to rip another character as hard to rip as Galacta Knight was. (10-27-2008, 11:53 AM)Drshnaps Wrote:(10-27-2008, 02:51 AM)omegakyogre Wrote: No, I see the sense in that, but then I'd have to increase the size of the sheet, and I already got it all nice and square. I'd definitely include them if the swimming sprites included a hat, I just don't think it's worth the trouble when the job can be done by any average joe (the plumber, of course) with a color replacement program or tool. EDIT: Aw, fine. I'll add it in later today. You've convinced me. (Wheelie Rider and Cart poses as well.)
10-27-2008, 12:59 PM
(This post was last modified: 10-27-2008, 12:59 PM by Jermungandr.)
While we're on the topic of Meta Knight, you guys got to check this out:
This is Meta Knight's cape as it is thrown off of him at the beginning of battle. If you look really close at it ... doesn't this just look like someone took the cape from Nightmare in Dream Land and poorly resized it in MSpaint? Yet this is how the cape actually looks in the game. Lazy bastards.
10-27-2008, 01:42 PM
Way to go, Hal.
10-27-2008, 01:44 PM
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