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Castle of Illusion
#1
Question 
Well, I've been browsing around, looking for information on the Castle of Illusion remake, watched a few videos of it and such. The models are terrific, and the textures, I believe, are all TGA. The models themselves however I have no clue as to their nature. So I'm asking here if anyone has looked into this format? I know over at Xentax there is apparently a BMS script that extracts the files in their raw format and finding the TGA's can be done with a deep search program. The problem is I think it only partially does the job, as many textures don't even turn up in the files once properly converted, and the models remain a mystery entirely. I was wondering if we could get a little project going on trying to figure these out properly and get them up soon. From what I can tell, all 'illustrated' cut-scenes are made up of TGA textures, so those should be slightly more easy to find.

Anyone willing to help out?
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#2
This is a great post .
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#3
Wasn't this for the 3DS?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#4
You're thinking of Power of Illusion.
Doofenshmirtz: This is a little bit awkward but have you seen my escape jet keys? (Perry nods) What, you have? Well that's great! So where are they? (Perry looks away) You won't tell me? Is this because you don't speak or are you just being a jerk?
~Phineas and Ferb, "One Good Scare Ought to Do It!" (2008)
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#5
Ah, ok. Carry on. Tongue
[Image: b1.php?u=39480955]
Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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