03-01-2014, 11:48 AM
For the past couple of months, I've been working on this model of Buffalo Bell:
I'm pretty amateurish myself, so it isn't all that good in terms of how the meshes are all shaped. It was especially hard to actually UV the shirt since I had trouble adding the logo to the texture, so I had to do a separate entity by projecting the logos on there, which could cause a bit of trouble when it comes to rigging the body.
I'd really appreciate it if someone would help me work on this model a bit, to improve it a little??
*sorry if I sound a bit awkward, but I'm a Polish native, so English is pretty much my weakest attribute yet.*
I'm pretty amateurish myself, so it isn't all that good in terms of how the meshes are all shaped. It was especially hard to actually UV the shirt since I had trouble adding the logo to the texture, so I had to do a separate entity by projecting the logos on there, which could cause a bit of trouble when it comes to rigging the body.
I'd really appreciate it if someone would help me work on this model a bit, to improve it a little??
*sorry if I sound a bit awkward, but I'm a Polish native, so English is pretty much my weakest attribute yet.*