i'm likin' this whole project pretty hard. i hope if this becomes like, an actual fangame or something, that the RPG battles are rhythm-based to suit the whole DK feel ):
(03-26-2014, 03:10 AM)Koopaul Wrote: So I'm making the battle sprites which is clearly inspired by Mother series.
Dixie looks freaking weird. Any ideas?
yes, she looks like a grandmother (though maybe "lisa simpson" would be a better comparison)
I think the reason this is so is that you're trying to give the two the same body type as Diddy. While that holds true for some of the later games where the character poses are ambigious, it looks like you were pulling inspiration from the early games' renders.
The thing about that is that Diddy was always kind of stocky in that regard (he had a round midsection) Dixie, however, never really had that (she had a smaller, tinier frame), and her posture in general was different too -
It appears that you used Diddy's body as a base, but slimmed down Dixie's arms somewhat. Like, I feel like you'll have to slim down Dixie's shoulders/torso to make it work - but don't make her look like a malnourished monkey in the process. ):
I mean, the other way you could go about it is to make her mouth open like in almost every press image there is of Dixie, but then she'd look goofy being the only one with her mouth open ): (and that would actually probably work better for each Kong when you're actively issuing their commands)