04-18-2014, 09:42 AM
Greetings everyone.
For quite some time I've been looking to do some sprite rips of the Tetris variant "Magical Tetris Challenge featuring Mickey", preferably the N64 version (as I don't feel like setting up the PS1 version, and the MAME version is defective since it hides the play field).
However since Project 64 (my emu of choice for N64 games) takes screenshots as JPEGs and doesn't use proper 1:1 pixel-aspect ratio (complete with screenshots taken bleeding the colors), such kind of method for sprite-ripping wouldn't work.
My primary goal is to obtain the full set of block graphics for the Tetriminoes, Pentominos, Counter Pieces, and Overflow Pieces as viewed when they both drop onto a player's play field and when they lock into place.
For quite some time I've been looking to do some sprite rips of the Tetris variant "Magical Tetris Challenge featuring Mickey", preferably the N64 version (as I don't feel like setting up the PS1 version, and the MAME version is defective since it hides the play field).
However since Project 64 (my emu of choice for N64 games) takes screenshots as JPEGs and doesn't use proper 1:1 pixel-aspect ratio (complete with screenshots taken bleeding the colors), such kind of method for sprite-ripping wouldn't work.
My primary goal is to obtain the full set of block graphics for the Tetriminoes, Pentominos, Counter Pieces, and Overflow Pieces as viewed when they both drop onto a player's play field and when they lock into place.