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His feet need to come off the ground more when they move forward, and his body should bob on both steps.
Posts: 969
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04-26-2014, 06:37 AM
(This post was last modified: 04-26-2014, 06:37 AM by Kelvin.)
Are those official sprites or something? I don't think you should be trying to follow a five-frame walk, anyway. It makes one step move slower than the other, along with the uneven bobbing, it looks like he's limping. You should either remove or add a frame so they're even.
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04-26-2014, 11:30 AM
(This post was last modified: 04-26-2014, 11:32 AM by Kelvin.)
No, now he's going down on one step and up on the other. The character should be up on the passing pose, when one foot is firmly planted on the ground and the other is moving forward, like frames 2 and 5, while the legs are extended outwards, the character should dip down.
Also, frame 1 has this weird line near his butt that disappears for the rest of the sequence.
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His left arm (on our right) becomes shorter as it swings.
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I think it looks good, but could you animate it?
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It's good, the only thing I noticed is that the leg on our right is really thick in the beginning, then shrinks to a regular size when he walks.
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Yeah, I see it too. You should sharpen the angle on the back of his knee. The bobbing works nicely now, though.