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Koh's New Sprite Joint
#91
(02-02-2015, 06:54 AM)Koh Wrote: Sorry, these resources aren't for public use unless I explicitly say so in the same post.

But if you're not using your art for a project, you put it in creative commons, right? I always found it aggravating when people create graphics for a "game" that never ends up being made, and then they hoard graphics to themselves. There's no point in making graphics if they aren't going to be used, so I have a tendency to "donate" work from abandoned projects to game developers.

But that's not to say you would hoard graphics. You've finished plenty of Game Maker games.
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#92
Been a long while since I've posted anything. Random stuff.

[Image: MiniWoC1_zps0oc8b2z3.gif]

[Image: Koh%20Old%20Updated_zps5mpiefru.png]
[Image: Koh%20Topdown_zps5kustdyl.png]
[Image: tamerkoh.gif?9][Image: DevBanner.png][Image: Youtube.gif]DLBROOKS33
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#93
I really enjoy your spriting style. Fun to look at.
[Image: 582217063e.png][Image: RWDCRik.png]


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#94
Best dust off the cobwebs one more time before final exams begin.

So, we're going to let players choose between a boxy or rounded style with hi-res HUD frames and text.
[Image: HWsVqFM.png] [Image: mCPMkMR.png]

http://i.imgur.com/5qG7dXz.png

http://i.imgur.com/d6glFBO.png

Some mugshots.
[Image: vZpLhrW.png]
[Image: MOaGFAU.png]
[Image: tamerkoh.gif?9][Image: DevBanner.png][Image: Youtube.gif]DLBROOKS33
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#95
the third mugshot (low res mode) is unreadable, even if the lower lip is thinner than a pixel you should include it because readability is always a step higher than visual accuracy in pixelart.

[Image: b28e7d8284edc2759e8db42a405f9f44.png]
Spriter Gors】【Bandcamp】【Twitter】【YouTube】【Tumblr】【Portifolio
If you like my C+C, please rate me up. It helps me know I'm helping!
[Image: deT1vCJ.png]
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#96
[Image: bzrFdAP.png]
Full Body Pixel Art practice (Lo-Res). We plan to use FBPA in our games for the menus, for the characters' status and such.
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#97
What are you going to use the reptile character for?
Corpulence makes a man reasonable, pleasant and phlegmatic. Have you noticed the nastiest of tyrants are invariably thin?
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#98
Skale is the thief character type in World of Chaos 1 and World of Chaos 2. He'll also have a role in one of our other game ideas.

Am pleased with how these turned out~
[Image: ZYy2ehQ.gif]
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#99
They're all smooth and I can't spot any problems with the anatomy,  but you should make his eyes a brighter color. The black line-eyes kinda blends in with the fur/skin.
c e r t i f i e d   m e m e l o r d .
>> https://www.youtube.com/channel/UCM0jv_z...IciomDGEmQ << you should check this out
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Remastering sprites and animations from the old WoCDX for animation funsies. It's also a great way to see how far along you've come~ Oldies on left, newies on right.

[Image: h7Z3dky.gif][Image: RLuris6.gif] [Image: mOJqTo9.gif][Image: kwVPUtE.gif] [Image: NhS31NN.gif][Image: LfLREAN.gif] [Image: ULAH2uQ.gif][Image: iNMVspn.gif] [Image: 3RfYONR.gif][Image: lPDaQKG.gif]
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