01-31-2015, 08:10 PM
Users browsing this thread: 101 Guest(s)
Community Pixel Hut (General Sprite Thread)
|
01-31-2015, 11:57 PM
Self portrait
WIP but I'm not sure how much more I'll do to it Thanked by: Shade, Chris2Balls [:B], Garamonde
02-06-2015, 01:23 PM
WIP Luigi... Yeah, not that good. Thanked by: Sevenstitch
02-06-2015, 02:52 PM
Tarot card back and front
I only have the Fool done, its my favorite card of the Major Arcana C&C thanks Thanked by: Chris2Balls [:B], Gwen, Garamonde
02-06-2015, 03:00 PM
(This post was last modified: 02-06-2015, 03:02 PM by Chris2Balls [:B].)
The checkered background's really clashing with the fool, it's overall quite busy. The back of the card is looking good!
Paladin: needs more refining, especially around the legs/feet. It isn't bad, just needs more work. Thanked by: Sevenstitch
02-06-2015, 03:20 PM
Axed the BG, removed most of the dithering, and shifted pixels here and there Thanked by: Shade
02-06-2015, 05:36 PM
I nade a test with dithered checked pattern and thicker white outline around the character
just an idea, idk if it looks good myself Thanked by: Sevenstitch, DragonDePlatino, E-Man, Virt, Garamonde, recme
02-06-2015, 06:00 PM
I'm in the process of editing a Street Fighter 2-style version of Akuma's F+MP chop that he gained in Street Fighter Alpha for use in my Mugen conversion. First frame's pretty much done:
The first three frames correspond to the first three frames of Ryu's F+MP overhead punch which he did have in SSF2T, so for those I just have to redo the arm and add the touches that differentiate Akuma (head, beads, frayed gi, sandals). The last two frames are posed differently though, so for those i'll just work straight from the Street Fighter Alpha sprites and modify the proportions and shading and such.
02-06-2015, 06:06 PM
(This post was last modified: 02-06-2015, 07:46 PM by Sevenstitch.)
@Gors My checkerboard in the original image was at first nearly identical to yours, although with a smaller outline, but I made it solid just before I saved it
I think it looks quite nice with that BG, thanks EDIT Another BG attempt? maybe I should move into a separate thread, I hate bogging down general threads like this Thanked by: Shade
02-07-2015, 03:37 AM
? Thanked by: Sevenstitch, ~Axis~, Gwen
02-07-2015, 09:05 AM
(This post was last modified: 02-07-2015, 10:34 AM by Sevenstitch.)
@everyone helping me
I know right? It seems like I might have to increase color count because this BG dance is getting tiresome. I don't really have any reason for the tiny palette anyway aside from the fact that I wanted to; the original palette was straight black and white. I suppose I'll have to settle for readability over aesthetic.. :/ Thanks everyone, I'll try with a slightly larger palette EDIT Increased the color count by 2, brings the palette up to 5, excluding canvas Not sure If its getting any better, but I'm feeling happier about it EDIT EDIT Alternate palette attempt Thanked by: Chris2Balls [:B], Gwen
02-07-2015, 10:35 AM
Perhaps a 1px outline on some of the outlines will help with the readability now.
Using 12 colours from the Amstrad CPC's palette. Thanked by: Sevenstitch, ~Axis~, Shade, Iceman404, ZedKEios
02-07-2015, 01:58 PM
(This post was last modified: 02-07-2015, 02:01 PM by DragonDePlatino.)
Hey, that looks pretty great! I've always been a fan of the bright ol' CPC palette. But that green? Maybe you could...or maybe...uhhh...
(suddenly reminded why the Amstrad CPC palette is so difficult to use) Well, that's just about the best I could do. At least it's a shade closer to the skin color. :/ Thanked by: Garamonde
02-10-2015, 04:23 AM
Thanks for the edit! It's a shade closer to flesh, but it is too bright imo, which is why I went down a shade to use the yellow as a highlight.
If I had switched the pink for the red or the mid-blue, I'd have a more regular increase in brightness in the palette, but on the other hand the colour will be completely off and perhaps even lack a bit of contrast. Thanked by: Virt
|
« Next Oldest | Next Newest »
|