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07-14-2014, 08:50 PM
(This post was last modified: 07-16-2014, 02:44 AM by Mit.)
I dunno if I'm important enough to the community to warrant a slot, but I'm gonna work on a sheet anyway and see how far I get with that.
stats out of 15 *s:
Health: ***
Attack: ***
Defense: ***
Speed: ***
Jump: ***
if there isn't one already, Mit would be the "Mario" of the game, with all-around even stats. if there is, then I'll tweak the stats accordingly
Thanked by: Crappy Blue Luigi, UploadingShitOnly, Mystie, MrYoshbert, Rystar, Omnikariz, TheShyGuy, Virt, Sevenstitch, Kosheh, Baegal, Paladin, Chris2Balls [:B], NICKtendo DS, Lexou Duck, Iocus, Shade, Neweegee, Quotient, Garamonde, Kami, -¼-
07-14-2014, 11:04 PM
(This post was last modified: 07-14-2014, 11:06 PM by Kosheh.)
(07-14-2014, 08:50 PM)Mit Wrote: stats out of 15 *s:
Health: ***
Attack: ***
Defense: ***
Speed: ***
Jump: ***
if there isn't one already, Mit would be the "Mario" of the game, with all-around even stats. if there is, then I'll tweak the stats accordingly
psst
I think you mean Ryu or Kyo Kusanagi, the game plays more like a King of Fighters or Street Fighter game than a Smash Bros.
(but we know what you mean)
though does this mean you're a shoto character with a fireball, uppercut and hurricane kick lol?
in all regards though this guy's lookin Hecka Promising
also j/c is the pink/purple palette swap referencing an MFGG user???
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07-14-2014, 11:09 PM
(This post was last modified: 07-15-2014, 02:04 AM by Mit.)
(07-14-2014, 11:04 PM)Kosheh Wrote: (07-14-2014, 08:50 PM)Mit Wrote: stats out of 15 *s:
Health: ***
Attack: ***
Defense: ***
Speed: ***
Jump: ***
if there isn't one already, Mit would be the "Mario" of the game, with all-around even stats. if there is, then I'll tweak the stats accordingly
psst
I think you mean Ryu or Kyo Kusanagi, the game plays more like a King of Fighters or Street Fighter game than a Smash Bros.
(but we know what you mean)
though does this mean you're a shoto character with a fireball, uppercut and hurricane kick lol?
in all regards though this guy's lookin Hecka Promising
also j/c is the pink/purple palette swap referencing an MFGG user???
now that I think about it, yea I guess it does kinda look like him. I actually made it in reference to Kirby, though he fits the bill too
also, I was thinking about having the super jump punch as a duck punch or something, though it may end up being too similar to Crappy's duck kick
EDIT:
first try at punch 1.
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07-15-2014, 10:49 AM
(This post was last modified: 07-15-2014, 10:50 AM by Kosheh.)
(07-14-2014, 11:09 PM)Mit Wrote: Kosheh Wrote:also j/c is the pink/purple palette swap referencing an MFGG user???
now that I think about it, yea I guess it does kinda look like him. I actually made it in reference to Kirby, though he fits the bill too
look like who?????
(i was actually thinking it resembled Robbydude actually lol, I don't know if he...posted on MFGG much tho)
robbydude was my first thought too, but i think for that you'd have to flip the colors of the shirt and pants
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yea, robbydude was who I meant. sorry for the confusion!
anyway, here's the second punch-
I also edited most of the sprites with Chris' suggestions in mind-
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i like your idea to make the heads in 3 directions its save work
i think i will do it too
It kinda bugs me how his hair stays static when the whole rest of his body rotates
other than that holy wow amazing
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07-15-2014, 05:50 PM
(This post was last modified: 07-15-2014, 05:51 PM by Mit.)
(07-15-2014, 05:46 PM)Mighty Jetters Wrote: It kinda bugs me how his hair stays static when the whole rest of his body rotates
other than that holy wow amazing
I figured someone would bring that up at some point. I had thought that it'd look better if the hair stayed in the same shape during most rotations, since it generally looks better when the full design is seen. I could make it so it rotates, though. it'll just look kinda weird.
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(07-15-2014, 04:55 PM)Mit Wrote: yea, robbydude was who I meant. sorry for the confusion!
anyway, here's the second punch-
I also edited most of the sprites with Chris' suggestions in mind-
The second punch lacks range. Maybe instead of just punching directly upward, you could have it curve? Or you could lunge forward, I'm not sure.
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07-15-2014, 06:27 PM
(This post was last modified: 07-16-2014, 02:44 AM by Mit.)
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Chris' edit is better, but it needs more buildup.
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Yeah, maybe have his body drop a bit at the beginning of the uppercut?
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