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Magma Dragoon's Submissions MK-II
Saurian General
Saurian General


That's all for lizards. Right now there's basically two enemies and three bosses left. Yes, this game has very little enemy variety.
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The designs in this are pretty good, even if the sprites aren't.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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You really saved me the trouble from ripping them. I pretty much gave up after the Saurian enemies and the sewer blob slug thing. (Only appears on hard difficulty)
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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Thanked by: Ton
(04-30-2018, 09:06 AM)Ton Wrote: The designs in this are pretty good, even if the sprites aren't.

The sprites are actually well done, I think. What kills this game is the gameplay.

(04-30-2018, 09:56 AM)Dolphman Wrote: You really saved me the trouble from ripping them. I pretty much gave up after the Saurian enemies and the sewer blob slug thing. (Only appears on hard difficulty)

Wow, didn't knew there was such an enemy (I'm playing this on Cakewalk since it's the only way this game can be mildly enjoyable).
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Slime
Slime


Well, there it is.
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Abominable Snow Turtle
Abominable Snow Turtle
Turtle Trooper
Turtle Trooper
Title Screen
Title Screen


Only mechs and the final boss left now.
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Mech Turtle
Mech Turtle


So, the penultimate boss is actually amde of multiple parts, like a Metal Slug boss. I'll be skipping it for now since the method I'm using (disdabling background + animget) isn't the best one for this type of thing.

Anyone fancy tile-ripping it with yy-chr:

[Image: rMOBwN1.png]
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Thanked by: Ton, Superjustinbros
Trying the program right now. Though I'm confused with how it works as the data is in some weird RGB palettes.
Edit: Says I need a savestate, which I don't have. ^^;
Edit 2: Phew! That's all the parts in the data. I'm sure you'll be able to get the palette for it.
[Image: TiSMUJm.png]
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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Dark Shell
Dark Shell


(05-03-2018, 01:49 AM)Dolphman Wrote: Trying the program right now. Though I'm confused with how it works as the data is in some weird RGB palettes.
Edit: Says I need a savestate, which I don't have. ^^;
Edit 2: Phew! That's all the parts in the data. I'm sure you'll be able to get the palette for it.
[Image: TiSMUJm.png]

Thanks for the help, I'll see if I can replace the palette on them!
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Really nice effort, Dolphman! Looks like that required lots of time and patience on your part.
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Giant Mech Turtle
Giant Mech Turtle


That's all enemies ripped!
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Thanked by: Ton
Nice work!
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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Moving on.

Dogaltes
Dogaltes


No idea why I didn't update this one before. Maybe I'll update the Brachion Eye sheet as well.
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Title and Cutscenes
Title and Cutscenes


Maybe we could do a TurboGrafx ripping project in the future.
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α-Gray
α-Gray
Enemies
Enemies


Gradius-style minigame hidden on a dating sim.
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