09-06-2015, 08:23 PM
Users browsing this thread: 5 Guest(s)
Zoids Saga DS Ripping Project
|
Thanked by: puggsoy, Ton, redblueyellow
09-11-2015, 12:20 PM
(This post was last modified: 09-11-2015, 12:46 PM by redblueyellow.)
Thanks for the reboot Shade! I suppose I should contribute as well, seeing as I did start the project.
For now, here's an updated list as I can't update the first post due to overuse of smilies (part 1): part 2: Merda Dark Spiner Killer Spiner I'll claim z011-z015 now. (Trinity Liger BA to Victory Liger) Thanked by: Shade
09-11-2015, 04:37 PM
Oh I forgot this thread existed. I have no idea about this game but it looks like you guys are making some nice progress! Keep it up.
Thanked by: redblueyellow
09-11-2015, 05:13 PM
AS MJ said, excellent progress, rips look great, keep it up!
Projects and rips like these are what draw me to this site, like a moth to a flame, every time i need graphics for a certain game, or just want to browse for something matching a general search term like "gear". I can say about 85-90% of the time, I find EXACTLY what I need. Keep up the excellent work! Thanked by: redblueyellow
09-12-2015, 11:42 AM
Trinity Liger BA Trinity Liger VF Trinity Liger EV Victory Liger Claiming: z018-z021 By the way, if anyone wants to join in on the project it is extremely easy! There are about 140 sheets left to go, so plenty of rips to share. Thanked by: Shade
09-12-2015, 03:17 PM
(This post was last modified: 09-12-2015, 03:18 PM by DarkGrievous7145.)
(09-12-2015, 11:42 AM)redblueyellow Wrote: what exactly has to be done? are the graphics actually exported, at least? the phrase "140 sheets left to go" could mean: 140 sheets needing to be compiled from probably thousands of individual sprites 140 possibly not-organized sheets dumped straight from the rom, needing to be re-arranged 140 sheets needing to be submitted etc...
09-12-2015, 03:23 PM
(09-12-2015, 03:17 PM)DarkGrievous7145 Wrote: what exactly has to be done? The first post on the first page should explain the process fairly well. Basically all you have to do is get the sprites from Tinke and organize them into a sheet. There is also a java script that Ploaj wrote (see Post #15) that seems to reduce the process even further. Thanked by:
09-12-2015, 03:27 PM
(09-12-2015, 03:23 PM)redblueyellow Wrote:(09-12-2015, 03:17 PM)DarkGrievous7145 Wrote: what exactly has to be done? i think for now i'll pass i probably could do it, but... yeah...nope... might do it after some other projects ranging from ripping to programming/hacking are done (or have made progress, anyways) , but no promises. thanks for the info, though! again, good luck!
09-15-2015, 04:35 PM
(This post was last modified: 09-15-2015, 04:36 PM by redblueyellow.)
For more four today:
Murasame Liger Hayate Liger Mugen Liger Saberlion Probably good to get some progress on your projects first, glad to see some interest though! I'll claim z033-z036 now. Thanked by: Shade, puggsoy,
09-15-2015, 11:31 PM
(09-15-2015, 04:35 PM)redblueyellow Wrote: For more four today: Nice job! No kidding! I maintain a good 20+ at any given time just to avoid burn-out!
09-16-2015, 12:55 PM
Thanked by: Shade
Thanked by: redblueyellow
09-17-2015, 12:12 AM
(This post was last modified: 09-17-2015, 12:13 AM by redblueyellow.)
Ripping another five today because why not?
Leoblaze Leostriker Leostriker Ultimate Leo Gator (Lion Mode) Leo Gator (Alligator Mode) z077-z079 next Thanked by:
09-18-2015, 12:19 AM
09-18-2015, 12:23 PM
Thanked by: Shade,
|
« Next Oldest | Next Newest »
|