(06-30-2023, 01:06 PM)talonmonster Wrote: well surely they have to be in the game, unless nintendo decided to hide the models in some secret stash, somewhere no one would find them.
I've tried doing a search for .trmdl files in the folders I have, so unless they just slipped past me I don't have a clue where they are haha
(06-30-2023, 06:56 PM)Amalgam Wildcard Wrote: I've tried doing a search for .trmdl files in the folders I have, so unless they just slipped past me I don't have a clue where they are haha
Yo... Those are definitely the meshes! I just wish I knew WHERE in the files they were. I'll definitely have to DM the person who posted that
yeah, kinda. however...when you do find the files and export them, can you be able to share them to me and the others? i was thinking of using them for something special since im having a trouble exporting the sfm ones with all of the textures.
07-01-2023, 05:57 PM (This post was last modified: 07-01-2023, 06:00 PM by Amalgam Wildcard.)
(07-01-2023, 01:16 PM)talonmonster Wrote:
(07-01-2023, 12:10 PM)Amalgam Wildcard Wrote:
(07-01-2023, 01:23 AM)talonmonster Wrote: wait a second, I THINK I FOUND THEM. they aren't the game files you were looking for, however you can be able to use these for blender and this website. https://steamcommunity.com/sharedfiles/f...searchtext=
Yo... Those are definitely the meshes! I just wish I knew WHERE in the files they were. I'll definitely have to DM the person who posted that
yeah, kinda. however...when you do find the files and export them, can you be able to share them to me and the others? i was thinking of using them for something special since im having a trouble exporting the sfm ones with all of the textures.
So I've managed to get more info on the crowns
Go to effect/battlj/ej_08 (or any of the ej_ numbered ones) and use Toolbox to open the .ptcl files
Btw, didn't realize made an emoji haha
It's battle _ ej but take away the spaces haha
(07-01-2023, 12:10 PM)Amalgam Wildcard Wrote: Yo... Those are definitely the meshes! I just wish I knew WHERE in the files they were. I'll definitely have to DM the person who posted that
yeah, kinda. however...when you do find the files and export them, can you be able to share them to me and the others? i was thinking of using them for something special since im having a trouble exporting the sfm ones with all of the textures.
So I've managed to get more info on the crowns
Go to effect/battlj/ej_08 (or any of the ej_ numbered ones) and use Toolbox to open the .ptcl files
Btw, didn't realize made an emoji haha
It's battle _ ej but take away the spaces haha
that's nice. are you going to export them and give them to "mr" soon? [model rescources]
Can somoeone tell me step by step how to rip the maps from pokemon Sun and moon? I can't find a tutorial online anywhere and it's driving me crazy. I'm trying to rip the maps from the game so I can use it in a blender animation. I know it's possible because someone has the main character's room uploaded on this website. If someone can give me a full step by step guide on how to export them as obj files and where to get the things that I need, it would be MUCH appreciated.
Hi, since GDKChan not only abandoned SPICA, but also decided to thanos snap the download link, i'm providing two archives, one with all Pokemon USUM models converted to Collada (DAE), and one with the latest Wayback Machine that still has SPICA in it.
Hi, since GDKChan not only abandoned SPICA, but also decided to thanos snap the download link, i'm providing two archives, one with all Pokemon USUM models converted to Collada (DAE), and one with the latest Wayback Machine that still has SPICA in it.
I loaded some into blender and textures do not load.
I have been following this Thread for a while and I have been able to get Scarlet & Violet Working 100% with Blender. So thank you all for the information.
My friend and I are trying to do Let's Go Pikachu/Eevee & Sword and Shield.. but we cant seem to get the models to load properly, and the textures are all off. Were using blender and 3ds max 2018, however we run into so many difficulties.
Does anyone happen to have a Step by Step Guide on how to load the Models, Textures and Animations into Blender? Any and all help would be appreciated as we have spent several days on this without any success.
Any documentation or support would be greatly appreciated.
I'm working on ripping and reassembling the map from Scarlet and Violet in Blender. Most of the terrain is in very small pieces so I've had to manually fit them together. I figured out their (close, but not exact) placement by laying them on top of a picture of the in-game map.
Some pieces of the terrain seem to be missing, most notably most of the "floor" where land is relatively flat. Also the huge mountain in the north of the map.
I'm unable to extract the terrain textures (and some of the .trmesh files I think might have the terrain pieces I'm missing) since I don't have a windows computer, so if someone could do that and post them here I will use them to texture and complete the map and share it with everyone.
Any other files that seem terrain/map related would be useful to have as well. I can still share what I have once what it's all pieced together, but it will be missing a lot of important parts, so I want to ensure I have everything before I release it.