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Pokémon Model Ripping Project
is there a easy way of getting the models and animations becuase i have tried to follow every guide i could find and nothing seems to be working
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(11-19-2024, 09:18 AM)R00ster Wrote: is there a easy way of getting the models and animations becuase i have tried to follow every guide i could find and nothing seems to be working
https://www.youtube.com/watch?v=qTtwzTEd...el=RetroMB
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(11-26-2024, 01:47 AM)kunal1992 Wrote:
(11-19-2024, 09:18 AM)R00ster Wrote: is there a easy way of getting the models and animations becuase i have tried to follow every guide i could find and nothing seems to be working
https://www.youtube.com/watch?v=qTtwzTEd...el=RetroMB

are there videos showing how to do the LGPE for 3dsmax?
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How to convert TRMDL to DAE? Also consider keeping animations, textures and other info.

Interested in S/V models. Converting into ultimately MDX/MDL for WC3.

IDK if it matters but I don't have cinema 3d max. But I got Blender.
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How do I fix Typhlosion's flame texture being offset like this?


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this form missing a pokemon gen 1 to gen 5 is missing please put them in number
similar that you did for gen 6 to gen 9
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Does anyone know if there's a resource somewhere that contains the assets for the overworld and interior of buildings, ect? For scarlet / violet specifically.
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Hi, does anyone know if it's possible to get the trainer animations for PLA? I can find the Pokemon animations but not the trainer animations.
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(10-19-2024, 04:05 PM)Fury72888hshu Wrote: how can I fix this eyelid problem on ogerpon model?

https://imgur.com/a/blender-pm1120-eyeli...es-tAUImYS

damn, my problem still didnt get answer.
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Hey guys, I've always had an interest in ripping the models from the Unity Pokémon games to contribute, specifically GO and HOME (Mobile). I've seen a lot of ripping tutorials online, but when it comes to which emulator(s) to use, what software is required, and how to do a clean extraction of both mesh and armature, I'm not entirely sure where to start.

Do you guys have a guide or some starter videos that would help at the start of my journey?
Roomy Pizza LEGO  Smile 775
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Blender freezes when attempting to export animations and models as .smd with the latest version the model importer plugin.
Edit - fixed by upgrading to Blender 4.3.2
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is there any videos showing how to extract and convert LGPE models and animations to be ready for unity using 3dsmax?
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(01-14-2024, 06:19 AM)Nicodoff Wrote: quick question, where are the DLC files stored in the romfs of Scarlet Violet?
didn't find them in it, example /chara/model_uq/tr1002_bsuits is not present on my end.
Did i do something wrong when extracting the romfs itself? I got latest ver+dlc installed

I'm guessing you're using the most recent Main-branch build of Trinity Mod Loader, 1.0.3.
This build is from Dec 2022, so it's using outdated trpfd  hashes.  In short, it doesn't "know about" files from later updates, including DLC content.
You need to use the Nightly build, which has updated hashes.
https://github.com/pkZukan/gftool/releases/tag/nightly

I know this was asked over a year ago, but I was having the same issue and was having a lot of trouble finding answers. Figured I'd share.
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