Users browsing this thread: 10 Guest(s)
Random Talking Bush's Sounds Showcase
#61
Super Smash Bros. for Wii U:
Everything

Yep. I just uploaded every single sound file from the game now. A bunch of the looping sounds don't actually loop, though, but it's better than not having them at all. Blank

(EDIT: Oh, and if another admin is reading this, please don't post an update on The Sounds Resource until I say so. There's one more thing I'd like to get first...!)
Reply
#62
(04-12-2015, 12:18 AM)Random Talking Bush Wrote: (EDIT: Oh, and if another admin is reading this, please don't post an update on The Sounds Resource until I say so. There's one more thing I'd like to get first...!)
Super Smash Bros. for Wii U:
Mewtwo

Obviously. Tongue

I've also updated the following sound archives with additional sounds:

Announcer (all languages, the English archive got a handful of non-character extra sounds from the Japanese version added as well)
Crowd (all languages -- oddly enough, Mewtwo's German, Italian and United Kingdom chants are all the same!)
Kirby (Kirby's Mewtwo-copy sound)
Menus (an extra sound for Spectate mode)
Smash Tour Sounds (Mewtwo's "collected" sound)
Reply
Thanked by:
#63
Holy crap, Mewtwo already?
I'm an opera-crossover singer undergoing classical voice training and I'm also making Super Smash Bros. Feud.

Discord: kold_virus
Reply
Thanked by:
#64
(04-15-2015, 03:01 PM)TabuuForteAkugun Wrote: Holy crap, Mewtwo already?
Not just that, but...

Mario Kart 8:
Dry Bowser
Isabelle
Villager
Kart Sounds (1 / 2)
Kart Sounds (2 / 2)
Bike Sounds
ATV Sounds
Course Sounds (1 / 2)
Course Sounds (2 / 2)
Map Object Sounds (1 / 2)
Map Object Sounds (2 / 2)
Terrain Sounds (1 / 2)
Terrain Sounds (2 / 2)
Reply
Thanked by:
#65
Damn man, if I didn't know better I'd swear you were a Nintendo insider leaking files. Tongue
I'm an opera-crossover singer undergoing classical voice training and I'm also making Super Smash Bros. Feud.

Discord: kold_virus
Reply
Thanked by:
#66
(04-17-2015, 09:50 PM)TabuuForteAkugun Wrote: Damn man, if I didn't know better I'd swear you were a Nintendo insider leaking files. Tongue
Nah, I just heard word that Nintendo uploaded the update files early, and I had to go check for myself. Nerd
Reply
Thanked by:
#67
Hey Random talking bush, you missed one big thing, the Japanese version of ssb wii u's sounds.
Edit 1: I've noticed that there were few sounds of the Japanese version are ripped already, so there is a lot more sounds left.
[Image: 1516121905957.gif]
Do the bowser!
Reply
Thanked by:
#68
(04-18-2015, 08:05 AM)andreelikesplantsvszombies Wrote: Hey Random talking bush, you missed one big thing, the Japanese version of ssb wii u's sounds.
Edit 1: I've noticed that there were few sounds of the Japanese version are ripped already, so there is a lot more sounds left.
Nobody's dumped the Japanese version of the game yet, the only Japanese sounds I was able to rip was from the Japanese update data.
Reply
Thanked by:
#69
(04-18-2015, 01:21 AM)Random Talking Bush Wrote: Nah, I just heard word that Nintendo uploaded the update files early, and I had to go check for myself. Nerd
This is also true for the next batch of Super Smash Bros. for Wii U sounds here, most of which I ripped the day before the DLC was officially out!

Super Smash Bros. for Wii U:
Lucas
Roy
Ryu
Stages (7 / 7)
--------------------
Kirby
Announcer
Announcer (French)
Announcer (Italian)
Announcer (Spanish)
Crowd
Crowd (French)
Crowd (German)
Crowd (Italian)
Crowd (Spanish)
Crowd (United Kingdom)
Smash Tour Sounds

(EDIT: I WAS MISSING THREE SOUNDS FOR KIRBY'S RYU ABILITIES SOMEHOW. They're in the pack now, boy do I feel dumb.)
Reply
Thanked by:
#70
Oh yeah, and I forgot all about these:

Splatoon:
All Sounds (1 / 4)
All Sounds (2 / 4)
All Sounds (3 / 4)
All Sounds (4 / 4)

Captain Toad: Treasure Tracker:
All Sounds (1 / 3)
All Sounds (2 / 3)
All Sounds (3 / 3)

(And I had to re-rip the sounds from Super Mario 3D World as well, since the ones I accepted from RatchetMario earlier were incomplete... but I'll let her keep the credit for those.)
Reply
Thanked by: RatchetMario
#71
Hey Random Talking Bush, do you want to do the english voices of Mugen Souls Z?
Reply
Thanked by:
#72
So I have noticed something in the Smash 4 sound rips, specifically the sound effect part (not the voice part).
There are files called "snd_se_CHARACTER-NAME_Special_XY", "snd_se_CHARACTER-NAME_Special_C2_XY" and "snd_se_CHARACTER-NAME_Special_C3_XY", with CHARACTER-NAME being the debug name of the character, X the directional input of the special move and Y any two-digit number.
What is the difference between the normal version, the C2 version and the C3 version, and why do not all normal versions have C2/C3 versions and vice-versa? Thanks in advance!
Reply
Thanked by:
#73
Awesomenauts:
Ksenia's Voice
Nibbs's Voice
Nibbs (Battle Nibbs)'s Voice
Rocco's Voice
Announcer (Papa Gnaw)'s Voice (Re-rip, Ronimo changed the volume on all of the sounds, but the old ones are still on the site)
General Sound Effects (Now finally up-to-date with v2.12's sounds!)

BattleBlock Theater:
General Sound Effects

Shantae: Risky's Revenge - Director's Cut:
General Sound Effects

Splatoon:
All Sounds (Update v2.0.0)

Super Mario Maker:
General Sounds (1 / 2)
General Sounds (2 / 2)
Costume Mario Sounds

Finally getting more up-to-date with the Awesomenauts sounds now, but I'm still missing some of the DLC skin-related sounds (Dragon Huntress Ksenia, E.S.C. Rocco, Gnariachi, and the two most recent Announcers, Wraithlord Scoop and Scrolls of XiPang). I'll get 'em eventually.

(09-24-2015, 06:57 AM)TrinitroMan Wrote: So I have noticed something in the Smash 4 sound rips, specifically the sound effect part (not the voice part).
There are files called "snd_se_CHARACTER-NAME_Special_XY", "snd_se_CHARACTER-NAME_Special_C2_XY" and "snd_se_CHARACTER-NAME_Special_C3_XY", with CHARACTER-NAME being the debug name of the character, X the directional input of the special move and Y any two-digit number.
What is the difference between the normal version, the C2 version and the C3 version, and why do not all normal versions have C2/C3 versions and vice-versa? Thanks in advance!
I don't know why you decided to delete your original post just to post the exact same thing afterward (trying to get my attention? I heard you the first time!), but I can't say for sure. I've just left all of the sounds intact with their original file names, duplicates and all.
Reply
Thanked by: Garamonde, puggsoy
#74
OHLAWD AWESOMENAUTS AND BATTLEBLOCK THEATER IN THE SAME UPDATE

brb squealing
[Image: sweet-capn-cakes-deltarune.gif]
Reply
Thanked by:
#75
(09-24-2015, 06:39 PM)Random Talking Bush Wrote:
(09-24-2015, 06:57 AM)TrinitroMan Wrote: So I have noticed something in the Smash 4 sound rips, specifically the sound effect part (not the voice part).
There are files called "snd_se_CHARACTER-NAME_Special_XY", "snd_se_CHARACTER-NAME_Special_C2_XY" and "snd_se_CHARACTER-NAME_Special_C3_XY", with CHARACTER-NAME being the debug name of the character, X the directional input of the special move and Y any two-digit number.
What is the difference between the normal version, the C2 version and the C3 version, and why do not all normal versions have C2/C3 versions and vice-versa? Thanks in advance!
I don't know why you decided to delete your original post just to post the exact same thing afterward (trying to get my attention? I heard you the first time!), but I can't say for sure. I've just left all of the sounds intact with their original file names, duplicates and all.
Well, I did that, because someone else bumped up a topic afterwards, and I feared my message could go unseen, but I also didn't wanted to look impatient by double posting... Unsure
But thanks for telling me. Looks like I have to try to recognize the sounds myself...
Reply
Thanked by:


Forum Jump: