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TheRealHeroOfWinds' Spriting Thread
#16
Made Andy in the style of Fire Emblem 6/7/8
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#17
Fire Emblem's sprites are highly detailed as far as anti-alias goes, so The lack of AA and the weird outline color doesn't really qualify it as FE. I don't know the style enough to judge though.
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#18
(06-09-2015, 11:12 AM)Gors Wrote: Fire Emblem's sprites are highly detailed as far as anti-alias goes, so The lack of AA and the weird outline color doesn't really qualify it as FE. I don't know the style enough to judge though.

Actually that is the outline color they use in FE.

But I do see what you mean in AA, I'll take a look back on the sprite
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#19
(06-09-2015, 03:01 PM)TheRealHeroOfWinds Wrote:
(06-09-2015, 11:12 AM)Gors Wrote: Fire Emblem's sprites are highly detailed as far as anti-alias goes, so The lack of AA and the weird outline color doesn't really qualify it as FE. I don't know the style enough to judge though.

Actually that is the outline color they use in FE.

But I do see what you mean in AA, I'll take a look back on the sprite

I think what Gors is saying is that you don't make the outline color work.
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#20
Tried to work on Andy again, still needs a lot of work.
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But this next guy I'm pretty proud of.
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#21
huge wip

problems:
face
gloves
things that aren't shaded
some uncertain shading
[Image: cKKq264.png]
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#22
For Roy, I think his hair needs more definition and his thighs should be slightly beefier. Other than that, it's a good start. I'd love to see him sheeted. Have you tried lighter reds?
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#23
Well I haven't posted in awhile


old wip that i will never finish
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wip mushroom mix-up
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knuckles in the "ssf2" style
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