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Super Smash Bros. 4 Model Project
So happy 'cause 3DS max finally worked! I imported Lucas as a first try (after Creepypasta Luigi),
and he had no textures. So should I redo it?
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Did you do the quickbms thing right?
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Can someone test this Ryu model?
Here is link - Kaboom.

(08-05-2015, 05:40 PM)Onett Person Wrote: Did you do the quickbms thing right?

Yeah, I did. I dumped a lot a fighters' textures a while back, and Lucas was one of them.
I checked the 'Use PNG instead of DDS?' option. It was still blank, every where I put it.
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Don't check that option.
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Well, on to other characters. King Dedede looked awfully bloated.
Luigi was horribly deformed. Could someone tell me if they see issues with
any of the Ryu models? Thanks.
Currently trying Lucina. Trying stages soon...
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I used the Ryu model and all of the textures are there, but they show up black. Next time, when importing the models into model, just leave the "Use .PNG instead of .DDS?" check box unchecked.
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Okay. (Thank if you get the joke!)
I also have two new models ready, but I'm kinda afraid to submit one.
Out of all I've tried, Lucina was one of the only working ones.
But since the face has different expressions....yeah.
Here is the Doll - Doll.zip
Here is the Lucina - Lucina.zip
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(08-05-2015, 04:47 PM)Onett Person Wrote: Can you tell me what's wrong with Zero Suit's hair and make up? It's kind of disturbing.
It's because those textures use specific material parameters in-game to colourize Samus's hair, and the lips use a completely transparent texture that shines back with the "gloss" texture.
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Got Captain Falcon, Bowser, and Luigi ready for submission :p
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How did you get Luigi? When I export him, he's all jumbled up.
Otherwise, I have Marth, Rosalina, Lucina, and the Doll ready, too.
It's just the first 3 with eye issues.
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(08-05-2015, 07:42 PM)Random Talking Bush Wrote:
(08-05-2015, 04:47 PM)Onett Person Wrote: Can you tell me what's wrong with Zero Suit's hair and make up? It's kind of disturbing.
It's because those textures use specific material parameters in-game to colourize Samus's hair, and the lips use a completely transparent texture that shines back with the "gloss" texture.

So basically, she and WFT are complicated right?
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Is there a chance to release a majority of these as .dae models as well? It's the only way I can open these.
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You'll get no sympathy from me.
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I've just got to figure out why there's a bunch of other facial expressions there, though.
I (might) upload him soon!
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(08-05-2015, 10:07 PM)TheGamedawg Wrote: Is there a chance to release a majority of these as .dae models as well?  It's the only way I can open these.

The model files all come with .dae files. It's just that the ones you have to download now are in .nud and .nut files, where they have to be exported as .dae.
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I guess we've made some pretty okay progress!
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