10-12-2015, 11:41 PM
Would anyone know where they decided to store the character 'Battle Portrait' textures for the damage indicators on the main HUD? I wouldn't mind getting a hold of those, especially if the DLC characters are added.
Super Smash Bros. 4 Model Project
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10-12-2015, 11:41 PM
Would anyone know where they decided to store the character 'Battle Portrait' textures for the damage indicators on the main HUD? I wouldn't mind getting a hold of those, especially if the DLC characters are added.
10-13-2015, 12:09 AM
10-13-2015, 07:01 AM
Then they're not in the MenuTextures archive in the OP.
I did find them zipped in the Spriter's Resource for SSB-U, but what's weird is that they've had their canvas resized to 128x128 instead of (what appears to be) the native 120x126 size.
10-13-2015, 12:26 PM
Either I screwed something up or the UVs are messed up on the Rosalina model. Too bad, too, I need it to update my Dissidia mod. Is it just me?
10-13-2015, 02:57 PM
What is wrong with the tips of Peach's hair here? Is there something I should do to make them the correct color?
10-13-2015, 03:41 PM
Did you submit Doc, or is he included in Mac's model?
10-13-2015, 03:59 PM
(This post was last modified: 10-13-2015, 04:06 PM by Struggleton!.)
(10-13-2015, 03:41 PM)Ton Wrote: Did you submit Doc, or is he included in Mac's model? Yes, he's included with Little Mac (10-13-2015, 02:57 PM)Rhythm Wrote: Those tips are a separate mesh on the model, so you can just delete the tips (10-13-2015, 12:26 PM)MidnightXS Wrote: Either I screwed something up or the UVs are messed up on the Rosalina model. Too bad, too, I need it to update my Dissidia mod. Is it just me? It works for me Could you post an image of the model? Samus Little Mac Rosalina & Luma Princess Peach Wario Mario Roy (Fire Emblem) Marth Fox Meta Knight Mewtwo Calista Trophy Deku Nut Capsule Bumper
10-13-2015, 04:42 PM
(This post was last modified: 10-13-2015, 04:42 PM by SuperTVGRFan18496.)
Do Ripping 2 Models from SSB for Wii U
Pac-Man: and Villager:
10-13-2015, 04:50 PM
(This post was last modified: 10-13-2015, 04:50 PM by Larry Koopa Is Awesome.)
Model rips for smash wii u or 3ds i am desprate for
- Larry - Bowser Jr - Iggy - Lemmy - Ludwig - Morton - Roy(The Koopa one) - Wendy (10-13-2015, 12:26 PM)MidnightXS Wrote: Either I screwed something up or the UVs are messed up on the Rosalina model. Too bad, too, I need it to update my Dissidia mod. Is it just me? I think you screwed up, I'm using Blender, which isn't even the program that the model was exported from, and it works. Try flipping the UVs across the Y axis? Also anyone know how to get the eyes from models like Palutena, Zero Suit Samus, and other ones working in Blender? Layered-transparency objects don't work well in Blender, making some messed-up fusion of the layers show up instead. EDIT: Ooops it double posted! Edited out.
10-13-2015, 06:40 PM
(10-13-2015, 03:59 PM)ThatTrueStruggle Wrote: Those tips are a separate mesh on the model, so you can just delete the tips Thanks for the reply! I did notice that I could just delete it, but the model loses a bit of detail without the tips, see: I tried editing the color myself, but I can't get the tips to be consistent with the rest of the hair. If there's no way, I could just delete them, but I think they look nice.
10-13-2015, 06:54 PM
(02-04-2015, 12:41 PM)Mystie Wrote: Greetings! It is I, Mystie, and as some of you may already know, I've begun to rip models from the Wii U version of Super Smash Bros. 4, all thanks to RTB's tools. Uh, you know, I have problems with my computer, it cant do all this stuff, and i want larry soo badly, so can you please rip him soon
10-13-2015, 09:14 PM
Any chance Robin will be ripped?
10-15-2015, 12:26 AM
Come on Pikachu we are so close don't stop random struggle you're doing so great. I understand if you've hit burn out though. you've uploaded so many so fast.
10-15-2015, 01:12 AM
(10-13-2015, 05:44 PM)nobody231 Wrote:(10-13-2015, 12:26 PM)MidnightXS Wrote: Either I screwed something up or the UVs are messed up on the Rosalina model. Too bad, too, I need it to update my Dissidia mod. Is it just me? I kinda' do. I don't have Palutena or Z-Suit's models, but I assume they're set up similar to most other characters. Just as forewarning, I'm still using Blender 2.63, so I'm not sure if anything has changed. Here's how I have them for Peach: You can see the render in the spoiler below for the result. Speaking of Peach, is there a way to fix the problems with her normals in Blender render? I've seen other models with similar issues, but I still haven't been able to figure it out. :/ |
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