mame 0158 gfxset and tilemap capture
game : F1 dream
basic tilemap
F12 capture
0000 basic tilemap, big_0000 basic original tilemap
small folder : tilemap size
big folder : original tilemap size 4096 x 4096
0000_xx : 0000 snap number + layer number
tilemap title
S TAMP 0/1 4096x4096 OFFS 0,0 PEN 0 xy 1312x864 X 0
S : autosave -> ~ key (toggle)
PEN : bground color (F5 F6 key adjust)
xy : Tile Map You are here
X : axis -> TAB key (toggle X or Y)
0 : tilemap x or y position (autosave) (F8 F9 key adjust)
tilemap key
move :
home key (up)
end key (down)
delete key (left)
page down key (right)
page up (reset 0, 0)
LSHIFT+ move = +16
LCONTROL + move = +64
F12 : snapshot
F10, F11, Insert and Shift + P enable
gfxset : as below
bin : http://me2.do/xrB3uzNW
scr : http://me2.do/GajBagkN
build 32bit only 64bit : color wrong
game : F1 dream
basic tilemap
F12 capture
0000 basic tilemap, big_0000 basic original tilemap
small folder : tilemap size
big folder : original tilemap size 4096 x 4096
0000_xx : 0000 snap number + layer number
tilemap title
S TAMP 0/1 4096x4096 OFFS 0,0 PEN 0 xy 1312x864 X 0
S : autosave -> ~ key (toggle)
PEN : bground color (F5 F6 key adjust)
xy : Tile Map You are here
X : axis -> TAB key (toggle X or Y)
0 : tilemap x or y position (autosave) (F8 F9 key adjust)
tilemap key
move :
home key (up)
end key (down)
delete key (left)
page down key (right)
page up (reset 0, 0)
LSHIFT+ move = +16
LCONTROL + move = +64
F12 : snapshot
F10, F11, Insert and Shift + P enable
gfxset : as below
bin : http://me2.do/xrB3uzNW
scr : http://me2.do/GajBagkN
build 32bit only 64bit : color wrong