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Wind Waker models! I need to make sure they are ready for submission!
#1
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I finally got around to grabbing a few more WW models! It's been a while since I've done this kind of stuff, so I would absolutely love any sort of help getting them ready for submission. Any tips about file types? Stuff like that? 

Here is a rip of the skull necklace on my google drive.
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#2
I'm thinking of writing a python script or program to check different things before I submit, since I have terrible organization skills. XDDD I'll try to post the list of things to check for (like properly faced normals, which was/is a big problem for me), just to be sure I'm getting everything correct. At the very least it'll be a program that's pretty much an interactive checklist. It'll have questions like "Are your texture files saved in the same folder?"
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#3
Your file is set to private.
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#4
I'm so sorry!! Thanks for letting me know, I've attached it to this post


Attached Files
.zip   skullnecklace.zip (Size: 4.81 KB / Downloads: 235)
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#5
Convert the TGA's to PNG, also use obj instead of 3ds.
In case you're ripping animated characters that use bones and rigging, consider using SMD and/or FBX/DAE.
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