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Or modelers, or anything else you prefer. I'm Tech, I'm an aspiring writer and lately I've been wanting to experiment with CGI animation. After checking out The Models Resource, I decided to just play by ear, but I ended up getting confused. I got told that joining the forum would be a great way to get help, so that being said, hi! I'm sure I'll have a good time here and hope to learn a lot about modeling! =)
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Hello there! I know my way around Maya, so if that's ever your program, I'll see how I can assist you!
(02-27-2014, 07:31 PM)Gors Wrote: DO NOT BE AFRAID TO SUCK. DO NOT BE AFRAID TO SHOW YOUR SUCKY ART. I think this needs to go noticed to everyone, because sucking is not failing. Sucking is part of the fun of learning and if you don't suck, then you won't own at pixelart
it's ok to suck, sucking is not bad, just try and aim to always do your best!
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Posts: 444
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Joined: Jul 2013
Hello and welcome to the forum!
We usually call people spriters, rippers, or Modellers.
But I don't know what we'd call people who only make textures... texturerers?
Anyway, I hope you enjoy the forum and learn a lot; there's seems to be a lot more Modellers here than you might think!
Respect and Care
Love for People
Faith in Christ
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Joined: Feb 2013
Thank you all for your welcome! I look forward to getting the help needed when it comes to working with 3D models!
Though in response to you E-Man, sadly I don't have Maya, I ended up buying Swift 3D a few years ago, a modeling program that just recently got discontinued (lucky me, hah).