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Picoria- Not a Bad RPG
#1
Picoria –Not a Bad RPG
 
Hi everyone, Omegajack here! I know. I never post my own stuff, if ever. Well I’m trying to get out of my comfort zone and just share with people and accept the criticism and comments.  What I’ve been doing whilst going to school, and getting a steady job.
 
I know these aren’t very good sprite works, I could look up how to properly sprite and maybe start from scratch but a part of me knows I wouldn’t bother to finish it at all if I did so I keep going with this art direction simply because it’s simple and familiar to me and I haven’t even given myself a chance to show people it yet en masse. Though I take the word of TSR veterans seriously please don’t be too disappointed if my improvement is slow. This is an animation passion project. It’s a parody/homage or letter home to RPG’s and video games, and pop culture in general. It’s a sweeping mass of ideas and concepts of things I have observed in my 26 years of being alive. I plan to make no money on this though I admit whilst developing the game mechanics and system I have been thinking about making a game.  This isn’t a warning that you can’t critique or comment there just might not be a very quick improvement despite me posting things.
 
Since what’s life without context, here’s the story overview? If and when it gets obtuse to have it in the first post I’ll put it somewhere else.
 
 
Not a Bad RPG: The series
 


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Timuit Turpis – The short over joyous leader, Vessel of Odijnn the Grand Kaiser of Dragons who controls fury, wrath and hate to decimate his enemies when joined with Tim he becomes their dimensions Yorae Dragon.

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Bio: Tim’s back story is intertwined in the real story. When the players great grandfather passed away a special event took place where Tim then being played by his grandfather was betrayed by his friends and forced into slumber resetting all of his stats and even changing his older body back. In this incarnation he’s forgotten his precious life and must piece it back together and regain his lost power. In order to do this he must interact and help as many people as he can in hopes of finding more people who knew who he was when he was still played by the games creator.  Well-loved and liked, Tim is bundle of positive energy who’s ready to “dive into anything” like his adoptive grandfather use to say, but likes to play it safe when his friends are involved. He thinks a lot about stuff and is often found spacing out. He uses swords, and his fists in battles, he apparently also has the ability to use guns but refuses to do so, saying most ‘I’m not that kind of low denomination hero.’
 
 
Meikin – The Lightning Lancelot of Legs and Right hand man.

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Bio: Meikin is sassy, and overconfident and loves a challenge, he is travelling to find ‘the God of Kicks Vegetto’ so he may learn how to become the best kicking master in Picoria. He wants his kicks to literally create thunder and lighting and seeks to pit himself against the toughest melee opponents to do it. Tim’s first friend and perhaps greatest rival as they journey together Meikin becomes more and more convinced he is the only who can beat Tim if and when he fully reclaims his powers. Not to say he doesn’t care about the other guild members he just likes to act cool and practice he moves alone a lot. He shows his affection by sometimes storming their guild house as their recurring sub-boss rival/enemy ‘Daddy Lightning Legs’. If he targets you it’s because he wanted to see your growth if he doesn’t storm the house in a while it usually means he’s out working, or….working out. Too cool for hugs and too awesome to ignore Meikin always backs up Tim with witty banter or solid advice, but admits that Tim’s guts and friendliness and ease of making  friends was what drew him in the first place, but tells Tim on a day to day basis that just means Tim isn’t allowed to die to anyone before Meikin beats him.
 
Sherry – Queen of Battle 

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Bio: Sherry is a disciple master of Zantesuken she teaches Tim sword play basics of the school and makes him her first disciple. Caring, sweet, she has a deep love for music and can’t help but swoon at boys who want to play at being a hero and nags them if they’re heads are up in the clouds too long. She likes to get things done and believes everyone can live up to their potential if they try. Big on morals and no slouch in battle when provoked, she’s one lady you’d best keep on your good side. Her Light Arrows and ability to control Fire and Ice are also legendary.
 
Kei – The ‘Tiny’ Titan and Digital Mon Master

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Bio: Kei is a lazy aloof kid who doesn’t like to be rushed when doing things. It puts him at odds with his younger twin Kanti despite this he cares for his brother dearly. Makes a living finding and befriending and taming Different Digimon he comes across. With his special ability the D-Link he can Digivolve himself with his digivice into any Digimons code he’s scanned. He likes to listen to music a lot when he trains with his Digimon and is a bit of a loner, but he takes instruction really well (when Sherry can get him to listen or stay awake.). Kei is thoughtful though, and is determined to one day face off against the strongest Digitamers and masters, if for no other reason than to tell his baby bro and everyone else he’s done one cool thing in his life.

 
Kanti- Mon Master Rookie King

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Bio: Serious about life and serious about others taking things serious seriously Kanti is no slouch, he’s constantly doing things to keep himself busy, whether he’s watching videos, or reading info he’s never satisfied. He’s considered the book worm but thinks that suits him just find he’s not as strong as his big brother but makes up for it with his smart tactics, and mana manipulation. Kanti also likes to help cook, and tell his big brother about his adventures hoping to get praise. He also respects Tim highly as a second older brother who looks out for lots of people. His goal is to become a Pokemon Master and is constantly out in the woods training with his Pidgeotto Cid, Riolu Anubis, and,  Bayleef Mana.  He says one day he’ll be a Pokemon professor too so he’s got to learn as much as he can while he can. He can’t stand it when he feels like his brother is slacking, which is unfortunately most of the time. Good thing they love each other so much otherwise they’d kill each other. 
 
 I'm so tiered. I knwo there's probably lots of spelling/grammar mistakes. Feel free to correct me. #Everything #Is #A #LEARNING #Experience

To be honest though I've been afraid to post any of this here.




 
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#2
I think this might be the wrong board for this.
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Thanked by: Omegajak
#3
I think it might be a good idea to have all your story content be in a spoiler (or a separate thread in the Creativity section) and just leave the sprites themselves visible in the OP.
Otherwise it's kind of annoying to scroll through all that...
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#4
(04-15-2015, 05:19 AM)Vipershark Wrote: I think it might be a good idea to have all your story content be in a spoiler (or a separate thread in the Creativity section) and just leave the sprites themselves visible in the OP.
Otherwise it's kind of annoying to scroll through all that...

Solid advice.
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#5
Every character just looks like a Frankenstein of a bunch of other characters. It's like a cosplay convention, and everyone has ADD. I can even see where parts of a body are drawn in one style while others are drawn in another.

By the way, solid blocks of text with bold, italic, and underline at at once makes that really hard to read without getting tired. Use plain text and only format what needs to be formatted.
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Thanked by: Sketchasaurus, Omegajak
#6
Consistency is very important. If you are using dark outlines, keep them dark throughout everything. Take that pink hair, the outline is barely visible. Don't be afraid to use a much darker colour for outlines, even if it is nearly black sometimes (or actually black).

Some of your sprites have obvious dark outlines, others it is really hard to see in certain places. Shading consistency is also important...for instance that first dude in the lineup with the blue hat that A. has an awkward dark outline on said hat that is far darker than any other outline and B. has no shading on said hat despite the rest of the character showing shading in a way that means the hat needs some too.

It is always better to make your own characters by the way...I can see the pokemon trainer heads stuck on some other sprite's body. If you must do this, please update these additions so they are all from the same style, or at least look it.

Sorry if this sounds overly negative or harsh.


EDIT: minor minor nitpick but on that game logo I read "RPG" first.
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Thanked by: Omegajak
#7
(04-16-2015, 07:32 PM)Silversea Wrote: Consistency is very important. If you are using dark outlines, keep them dark throughout everything. Take that pink hair, the outline is barely visible. Don't be afraid to use a much darker colour for outlines, even if it is nearly black sometimes (or actually black).

Some of your sprites have obvious dark outlines, others it is really hard to see in certain places. Shading consistency is also important...for instance that first dude in the lineup with the blue hat that A. has an awkward dark outline on said hat that is far darker than any other outline and B. has no shading on said hat despite the rest of the character showing shading in a way that means the hat needs some too.

It is always better to make your own characters by the way...I can see the pokemon trainer heads stuck on some other sprite's body. If you must do this, please update these additions so they are all from the same style, or at least look it.

Sorry if this sounds overly negative or harsh.


EDIT: minor minor nitpick but on that game logo I read "RPG" first.

It doesn't hurt at all. THANK you. Trust me I love it I need to hear it so that I do it. Or at least always have good people documenting their good advice.
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