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Ghostbusters: SoS models.
#1
Shocked 
Simple enough, these models are simply proprietary, however I have yet to extract them properly. Animations, models, skeletons and textures each exist as their own single files. I have here two prominent ones of interest. Hopefully I can get at least textured and UV'ed static models from them both, if anyone is willing to help figure them out.

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#2
How you are rip this?
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#3
I extracted the files from the archives using Dragon Unpacker, but that's as far as I got. I was hoping someone here could help me get the models out with proper UV's and such, even if they remain static models I can still use them.
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#4
Are you using Window, Xbox360 or Playstation Platform?
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#5
See if you can use CAL3D for the CMF or CAF files. I believe the CAF files are animations an the CMF are the models.
http://home.gna.org/cal3d/
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#6
Can nothing to do with the page.
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#7
These are from the PC port of the game.
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