I'm new so please excuse my language. How to extract models from the .bin files? When i open them in HxD editor i found some interesting lines.. like .tga . I looked up alot of forum post, nothing helps
Can anyone help me? I can post samples.
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How to extract Wii .bin files?
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I'm new so please excuse my language. How to extract models from the .bin files? When i open them in HxD editor i found some interesting lines.. like .tga . I looked up alot of forum post, nothing helps
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05-06-2015, 03:39 AM
Yeah, post some samples. The fact that you saw some references to .tga files sounds promising, with luck they're not too weird.
I'd be surprised if they were plain TGA, considering it's on the Wii
05-06-2015, 07:44 AM
Heres the sample, is there anyway to extract models from there?
http://www.mediafire.com/download/2gwlrm...sample.rar
05-06-2015, 09:01 AM
(05-06-2015, 05:55 AM)TGE Wrote: I'd be surprised if they were plain TGA, considering it's on the Wii Me too, but it would be a nice surprise ![]() Well I made a QuickBMS script for the .bin files: Code: endian big This will extract the .bin files. These will typically output .WII files (and maybe some extensionless files, although I'm not sure what to do with them). The .WII files can also be extracted with this script. The most interesting one of the two files is STG003.bin. If you extract this you get two .WII files. Extract the first (bigger) one and you'll get a bunch of .tpl, .zmb, and .zab files. The .zmb files seem to contain these .tga files, which as TGE said don't look like plain standard .tga. They also have some other info I'm not sure about. The .zab files contain models I think, although I'm not familiar with model data so I could be wrong. The .tpl files I have no idea, maybe some sort of extra info for something or other. I have to sleep now (I should have gone an hour ago lol) but I might take a closer look at those .tgas tomorrow. Thanked by: larsenv
05-06-2015, 10:44 AM
Thank you for these through. I only wanted them to be converted into obj's or stuff and textures. STG003.bin is bigger because is the in game scenery.
05-12-2015, 02:05 PM
(This post was last modified: 05-12-2015, 02:16 PM by larsenv.
Edit Reason: hmm :(
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Is this for the .bin files for the Konami and Hudson games?
Thanks a quintillion, I'll try this out. I've wanted to do this for forever. EDIT: Mine doesn't start with Wii, it doesn't have any readable text like "Wii". I'll make a topic later. Thanked by: puggsoy
05-20-2015, 09:40 AM
Yes is for Konami games. Sorry for late reply, haven't see this topic for days lol
05-20-2015, 11:46 AM
Well this mystery is solved, isn't it?
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05-27-2015, 09:52 PM
I don't think so
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05-28-2015, 06:43 PM
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