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Daxar's Sprite Rips
#76
Heya! how is the model ripping coming along , have you found any unused secret assets?
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#77
Model ripping is stagnant at the current time; I ran into issues figuring out the bone format, and realized I'd have to write everything as a Blender Python script instead, or have some intermediate file format to import into the script... it got messy, basically.

I did end up with a program that can output the 3D meshes (not rigged) and textures; that's bundled into the latest WfLZEx at https://github.com/meh2481/wfLZEx/releases/tag/1.0
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