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Tales of Eternia styled sprites.
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10-25-2008, 05:27 PM
Chimchar:
- The flame during the movement animation should have a blowing feel in the opposite directon, since Chimchar is facing left. Right now it shares the flames from the Idle. and that's not okay. - His eyes are facing down rather than looking at the opponet. Tirtwig: - None yet Piplup: - It's movement frames need to have it waddling like a real penguin does when it's walking. I'll think of more when I spot any errors.
10-26-2008, 08:38 AM
update, sorry Gaia i didn't make the changes you said, but i will, i just got really invested in making weapons.
02-17-2009, 10:31 AM
02-17-2009, 11:24 AM
I completely love the style really.
The sprites are well develop but some things are missing like what Gaia said. I'll look into the style and sprite some stuff too. I'll help you out if you want me to.
02-17-2009, 01:17 PM
hmmm, the first sword's slash aftereffects are just recolours of excalibur, u might wanna make small edits, so the Excalibur guard isn't showing anymore =3,, otherwise, Pretty damn good!
Thanks for the kind words guys, but what did you think of toon link and mario? And do you have any idea's fo techs for mario? up to now I have fireball and mario tornado and hammer.
http://img3.imageshack.us/my.php?image=s...ionju0.png Malemba, I strongly encourage you to look into the style, it quite difficult to do, but when I started spriting this is the first style I tried, I remember a member named Lava, telling me to try something "simpler". But had I done that. I wouldn't be where I am today. So if you do just keep trying.
02-18-2009, 12:53 PM
Thanks man I'm currently spriting homer simpson in that style.
Any tips? (02-18-2009, 12:53 PM)Mabelma Wrote: Thanks man I'm currently spriting homer simpson in that style. Hmm, maybe use the larger enemies that have less outline like these, http://www.spriters-resource.com/gameboy...heet/14254 especially the green roper (weird tentacle thing) as a reference of shading.
02-18-2009, 01:23 PM
Thanks #SAM# I'll do it by the way I see no actual problem with the mario and toon link tech spritesheet.
02-18-2009, 05:14 PM
I think I'm finished now, unless anyone has any idea's for more tech's.
http://img25.imageshack.us/my.php?image=...eettm9.png
02-19-2009, 09:52 AM
http://img7.imageshack.us/my.php?image=l...edyrq9.png
I made Leon S. Kennedy, I quite like it, will be sheeted if I can get some good Idea's for techs, suggestions? C+C? Thanks. Also, I think I'm finished with my Mario sheet or does anyone have any good Idea's for techs for mario. http://img513.imageshack.us/my.php?image...eetha1.png
02-19-2009, 09:57 AM
I would add another motion blur frame for the hammer attack and the mario tornado just looks... bad. Maybe a cape tech?
02-19-2009, 10:13 AM
(02-19-2009, 09:57 AM)Tuna Unleashed Wrote: I would add another motion blur frame for the hammer attack and the mario tornado just looks... bad. Maybe a cape tech? Okay, I'll add another motion blur frame, the mario tornado looks...bad? Care to elaborate? Why is it "bad" And I already thought of a cape tech but I never really liked that move on ssbb, should have been a hammer swing, in my opinion. Plus it wouldn't be a very useful move in Tales of Eternia.
02-20-2009, 03:18 PM
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