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Dolphman's sprite library of customs & edits
#16
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[Image: dr__rbotnik_eggman_extended_spritesheet_...a71q6r.png]
An extended edition of Dr. Robotnik. All converted to S3K style with some extra Eggmobiles. Enjoy!
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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Thanked by: mick1986, Kurai, DioShiba
#17
Already fav'd on DA. Nice edits!
Playing SA2 is habit forming. Don't turn off your DCPC
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Thanked by: Dolphman
#18
These are very cool. Nice edits! I always like your stuff!

Any chance this gets uploaded?
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#19
yeah, I really should. Because the site does need more custom Sonic stuff.

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[Image: winston_zeddemore_v3_by_retrobunyip-daas74y.png]
I felt Silberbolt's old spritesheet of Winston Zeddemore could use an update, and here it is!
Not sure if he could even be put in the game via ROM hacking due to his own palette Tongue
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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#20
I think he needs a mustache. :p and the B&W photo looks a bit...creepy. The rest is pretty awesome though.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#21
[Image: silverbolt_s_winston_zeddemore_sprites_u...aaf87p.png]
Now with mustache! I was trying my best at not making it look like Mario's. Won't put it on my DA gallery just yet. Wink

Edit: Now it's on my DA

Edit 2: Updated sheet
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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#22
(06-20-2016, 03:20 AM)Dolphman Wrote: NEW
[snip]
An extended edition of Dr. Robotnik. All converted to S3K style with some extra Eggmobiles. Enjoy!

Add an Eggwalker to that and I'd love you forever! Tongue

Seeing this, it actually makes me want to try experimenting with the idea of a jetpack-clad Robotnik in Sonic 3&K zones... Maybe something like a spiritual sequel to the Creature Capture hack. XD
Its
CryDARKCry
At the bottom.

Angry So I'll keep on climbing!Angry
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#23
[Image: winston.PNG]

Messing with the sprites a bit. It's not 100%, but I think it's better.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
-The prestigious Farlavor
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#24
He does look really good. And Hackers are impressive. I'm sure someone could add him in despite the custom palette.
[Image: okwksDc.png]
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#25
Thanks for the new edits, Ton. Now he looks a bit better.
[Image: silverbolt_s_winston_zeddemore_sprites_u...aaf87p.png]
Before I submit it. Should we replace Silverbolt's old one, or add this as a new sheet?
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#26
I can ask him. I still talk to him.
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Quote:You had wasted MY LIFE... waiting for just a goddamn bunnelby model.
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#27
[Image: sonic_mega_drive_badniks_part_1_by_retro...abiyv0.png]
Another Badnik spritesheet. This time made for the Zones featured in Sonic Mega Drive #1, with sprites based on the ones that appear in the comic itself. The rest of them I made up due to only four were shown throughout the whole thing.

Green Seaside Zone
Urchinaut: Basically the underwater equivalent of Bubbles. Best to wait until it pulls its spikes back in to strike. 
Quackshot: Can be found on land or floating above water, and will charge towards anyone. Flying ones try and swoop at you.
Nardrill: Comes through ground underwater. Also found under bridges preparing to strike anyone coming close.
Torterror: A slow moving Badnik who strikes with its head. leaves its shell behind after being defeated.

Flower Park Zone
Buzz Striker: Flys around but will drop a bomb when you get near it. Ones without a bomb will try to grab you and explode.
Crazy Daisy: Poses as part of the environment. Lunges at player from above, bellow, or sides. Becomes a platform when defeated.
Butterkiller: A butterfly version of Caterkiller. Sits on a flower and will stalk you when you come close.

Cascade Temple Zone
Jellectric: Floats in the water with tentacles that periodically become electric. The top of the head also bounces anyone off.
Moray Steel: Underwater equivalent of Crawlton. Hides in pipes but will strike to anyone near it.
Pouncer: A spider that scuttles on floors, ceilings, and walls. Will try to jump at you once near player.
Stingbat: A bat with a spiky tail, that will hurt you. Will swoop from above as well. The head is vulnerable.
Lampire: A lamprey who charges towards players and holds on to drain rings. Move left & right to shake it off.
Quake Maker: Can ambush from floors. Also flies sideways while creating debris from the ceiling once it stops upon seeing you.

Included with each Badnik set is the palettes I made for the Zones as I'll probably never attempt to make them myself.
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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#28
This is pretty awesome! Great job on these Badniks!
[Image: okwksDc.png]
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#29
Everyone is attempting to remake Sonic's sprites from Sonic Mania, while I sat here and remade the items & objects.
[Image: sonic_mania___items_and_objects__remade_...acjx63.png]
[DA link]

It really sucks when you only have video and jpeg screencaps of various quality as a base for these kind of things. Tongue
Enjoy!
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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#30
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[Image: super_mario_maker_style_felicia_by_retro...ad1wes.png]
Felt like giving Super Mario Maker style a try, and I ended up making Felicia from Darkstalkers. (Not sure if I'll make the others)
To fill up some empty space. I threw in a gag with Mario being surprised at seeing her while bringing up the fact she's naked.
Also includes a sneak peak of a project that's been in development hell for quite some time: Felicia in Sonic Genesis style.

Sources: Felicia's palette from Darkstalkers, and SMM Princess Peach (Normal and catsuit) & Squid Sisters for certain parts.

Icon, in case I feel like submitting it.
[Image: N4AyOTa.png]
[Image: sonamy_animtitle_by_retrobunyip-dbg86ov.gif]
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