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12-19-2015, 10:27 PM
(This post was last modified: 12-19-2015, 10:31 PM by Laviathan4041.)
(10-09-2015, 09:52 AM)StevenB Wrote:
Plague Knight, the cutest bird dork
That's really awesome.
Have you ever thought about making Mugen characters before? Because I could totally see these in Mugen. You're more skilled than me at sprite drawing and especially animating.... Pretty cool sprites though.
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There are still some issues I see with the sprite animation but overall the bounce is headed in the right direction.
September 1st.
the head is turning way too much in the stance
while fighting you'd like to look at your opponent at all times, and swaying your head constantly can be a little unnatural
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Nice stuff in here! For the animation, I think the front arm could be positioned better, it's mostly absorbed into the silhouette right now. The angling on the far arm looks wrong when it gets pulled back: the fist is always facing the player but the angle of the arm suggests a different direction.
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Well one major problem I see is that his head size seems just way to small in proportion to his body. Like his head is a pokemon overworld trainer sprite and his body is a street fighter sprite. And his Right arm (our left) seems too close to his body id doesn't make for a good sillhouette. Those are the only real issues I see.
September 1st.
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Torso, neck and head seem out of proportion with the rest. The animating itself is good though!
YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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The main thing that pops out to me is that the far leg's length is inconsistent during the animation. A bit too loose, perhaps?