10-07-2015, 05:55 PM
Hey guys!
Right now, I'm currently looking for the best/most appealing lighting for models in 3DS Max.
Note that this is using a Falloff map to get the fresnel effect
Tell me what you think is the best one for rendering, and if you have any better ways of rendering!
Right now, I'm currently looking for the best/most appealing lighting for models in 3DS Max.
Note that this is using a Falloff map to get the fresnel effect
Code:
1 Skylight (Shadows Enabled)
Code:
1 Skylight (Shadows Disabled), 2 Omni Lights (1st one Shadows Enabled)
Tell me what you think is the best one for rendering, and if you have any better ways of rendering!