Users browsing this thread: 5 Guest(s)
Pikmin!
#1
Heart 
hi! im peppermint! i tried spriting olimar (from pikmin) in 32 by 32 pixels but im really not happy with the head. i need help making it look more dynamic! thank you  Heart Heart Heart

[Image: eZPKoJe.gif]
Reply
Thanked by:
#2
Try making the head bob up and down; right now it's just kind of... frozen in place and looks odd. Try moving it down one pixel on your second frame, then back up on the next, down the next, ect.
Reply
Thanked by:
#3
there's only 2 frames really (technically 4 frames, but two sets of arms/legs), and im worried that a 1 pixel bob would look jittery at this speed. ive heard people use subpixeling? i can give him a 4 frame loop at most

edit: does this work?
[Image: XpythTh.gif]
Reply
Thanked by:
#4
Close. I'd try experimenting with lowering the helmet itself too, as you did with the head.
Reply
Thanked by:
#5
The problem is that the body is static and his feet never come off the ground. It should be every frame that the feet are fully extended, (one foot all the way forward, one back) he should come off the ground by one pixel. It might be helpful to see each individual frame, as well.
[Image: rHiHaRN.jpg]
Reply
Thanked by:
#6
[Image: deG9mqM.gif][Image: 4vcHT74.gif]

update!!

edit with olimar's life partner gay best friend
Reply
#7
Oh wow, really nice job!!! It's so hypnotizing to watch lol
all my ideas are jokes

[Image: i-am-meme.gif]
Reply
Thanked by:


Forum Jump: