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Super Robot Taisen OG Saga: Endless Frontier
#1
So I've looked through the files for this game, and they seem to be in a pretty standard set of formats for the most part, though accessing it is a bit of a pain if you don't know what you're doing.

So to start off, the data is stored within a file called "data.srl" - this is a standard archive format that can be accessed with Tinke.

From in there we'll see a bunch of folders and files called either ".pk", or sets of ".pk1" and ".pk2" files. These are all compressed and can be decompressed using DSDecmp. If you put DSDecmp in the same folder as the files you want to decompress and make a .bat file in notepad with the following:
Code:
for %%X in (*.pk) do DSDecmp.exe "%%X"
replacing .pk with .pk1 or .pk2 for folders with such files, then it'll decompress everything in the folder.

Now, this is where some bits get a bit random and variable.

"battle"
Within the "battle" folder, most files have standard NCGR, NCER, and NANR files. Which is great! But palettes aren't in the standard format, they're stored in the .pk1 files at the end of the file's data. I'm not too clued up on NCLR files, but I'm sure somebody could make something that would output these files? They're then visible in Oil of Vitriol.

"cf"
within the "obj" subdirectory, most of these files are storing standard format NCGR, NCER, NANR and NCLR files. They can be exported easily (and I've done that already, I should begin uploading these sometime soon!)

"ebg" & "echr"
Portraits are stored in the "echr" folder, and event backgrounds are in the "ebg" folder. These aren't in a standard format from what I gather. However they are easy to view in TiledGGD. Anyway to batch process these? :>

"ef"
I believe these are effects. Similarly stored to echr and ebg?

Everything Else
The rest of the folders are just logos and other simple things from what I gather. Maybe not though?



There's a lot of files to link to, so it might be best to explore the data similar to how I've explained. I'll attach a couple of "echr" files here, and a couple of the battle sprite archives.


Attached Files
.zip   ECHR.zip (Size: 28.58 KB / Downloads: 217)
.zip   BCHR.zip (Size: 88.7 KB / Downloads: 162)
Tsunami Bomb - The Simple Truth
We could run away
Leave behind anything paper
Not knowing where we're going to stay
When there's no Mondays

You're part of me, it's so easy to see the simple truth
When I'm in your arms, I feel safe from harm and sorrow too
You're part of me, it's so easy to see the simple truth
But most of all, nothing couldn't be solved when I'm with you
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