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[Multi-Platform] Sound Ripping Methods
#1
Hello all! I thought this may be a good idea in order to answer any questions you may have about how I rip sounds from different consoles. There are, of course, multiple ways of ripping sound effects from different consoles. I thought it may be feasible to point you towards the methods I use as I've found them useful. My goal is to be able to teach you how to rip and understand how the game runs these sounds. I found that, the better I understand the process the ROM or any other game code goes through to play the effects, helps me to understand how to extract them.

1. Flash Games:
2. PS1/2 - Contributed by eureka
3. Mobile
Throughout the weeks, I will be creating more and more tutorials as I get farther into understanding the consoles more. Please be patient! If any of the images above disappear, please PM me. Thank you for your cooperation and enjoy!
~Anex

PS: If you'd like to post a tutorial method of your own, feel free to PM me!
#2
Update!

Haven't got around to writing another tutorial, as I've been very busy. Here's a link to the folder where I will be re-creating *.pdf's for people if they're interested!:
https://mega.nz/#F!118hgCDC!te5YBMNo25xfWSMqzpG1kw

Thus, if you ran into something with like a hurricane and had no internet for a week, you can proceed to rip, even without internet! I hope this helps someone Smile. I'll be adding the PS1/2 one written by eureka soon. Stay tuned!


EDIT: PS1/2 is now added. Next platform to come up:
Mobile
However, I will be going into specifics of different phones lol
~Anex
Thanked by: Inthegrave
#3
Added simple IPA iPhone technique for sounds! Enjoy! PDF of the new tutorial in the mega folder.
Thanked by: Inthegrave
#4
You might consider some things about the web console for future reference, and this actually applies to all multi file flash games.

Firstly, the web console has a limit to how many urls or messages it retains. If dealing with an MMO, you'll easily load more files than the console normally is designed to retain, so the earlier logs will slowly be erased.

Secondly, this method is a little tedious since you must manually open and save each file from its url.

Third, this assumes you can even directly access the files in question. Although this is rare, there are such things as site locks and http 403: access denied. The more aggressive site locks can re-direct you to another page. http: 403 is a bit trickier. However, if you grab the file/data from memory or cache, this also fails. But naturally, the web console doesn't do this. I'm pretty sure the web console also just doesn't log some stuff.

You may consider looking into options such as Fiddler. This will detect virtually everything, and you can batch-download anything it manages to intercept. You even can save them all to a "session archive" to work with later. (useful with MMO's, that typically comprise of ...THOUSANDS of files) I used this program before a friend even showed me the web console, and I still prefer it. There is one major catch, though, if a file is already cached, Fiddler doesn't necessarily intercept or detect it, then.
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#5
(03-04-2016, 04:31 PM)DarkGrievous7145 Wrote: You might consider some things about the web console for future reference, and this actually applies to all multi file flash games.

Firstly, the web console has a limit to how many urls or messages it retains. If dealing with an MMO, you'll easily load more files than the console normally is designed to retain, so the earlier logs will slowly be erased.

Secondly, this method is a little tedious since you must manually open and save each file from its url.

Third, this assumes you can even directly access the files in question. Although this is rare, there are such things as site locks and http 403: access denied. The more aggressive site locks can re-direct you to another page. http: 403 is a bit trickier. However, if you grab the file/data from memory or cache, this also fails. But naturally, the web console doesn't do this. I'm pretty sure the web console also just doesn't log some stuff.

You may consider looking into options such as Fiddler. This will detect virtually everything, and you can batch-download anything it manages to intercept. You even can save them all to a "session archive" to work with later. (useful with MMO's, that typically comprise of ...THOUSANDS of files) I used this program before a friend even showed me the web console, and I still prefer it. There is one major catch, though, if a file is already cached, Fiddler doesn't necessarily intercept or detect it, then.

I don't get what the point of this post was, as I've known about Fiddler for awhile, and ins and outs of flash games. I just haven't gotten around to writing a tutorial. Thanks though!
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#6
(03-04-2016, 04:46 PM)Anex Wrote: I don't get what the point of this post was, as I've known about Fiddler for awhile, and ins and outs of flash games. I just haven't gotten around to writing a tutorial. Thanks though!

k then.

i kinda have one, but it's very incomplete.
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#7
Anex I requested that your tutorials get added to the pinned list of tutorials, and the Mighty Jetters added it!

http://www.vg-resource.com/thread-28640.html
Thanked by: Pingus!
#8
(03-12-2016, 02:13 PM)Inthegrave Wrote: Anex I requested that your tutorials get added to the pinned list of tutorials, and the Mighty Jetters added it!

http://www.vg-resource.com/thread-28640.html

Thanks!! I really appreciate it!
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#9
I don't have an iPhone, but a Samsung Galaxy J3. Any tips on how to rip sounds from there?
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#10
Hey - welcome to the forums! DragonKing - you're posting in a thread that's almost a year old.

Since it's your second post, I'll just figuratively slap you on the wrist here and remind you that necroposting is highly frowned upon and can result in a warning (which restricts your ability to post for a short while)

Forum Rules Wrote:7.2: Necroposting
If a thread is no longer on the first page or the forum list (or more than a month old in slower sections), avoid posting in it without good reason. Specific topics that have died likely did so for a reason and chances are, if there's a reason to bring it back, enough new information is available to justify a new thread. Exceptions here include ongoing threads with dedicated topics (e.g. threads discussing a video game or series, pretty much all of the "Real Life" threads, stickied threads, etc.).

So yeah - please refrain from doing so in the future, as we won't think twice about warning you the next time around. I've also closed the topic at Pingu!'s request, but if he'd like me to re-open it at any point just...let me know Pingu!.

I'm not much of a sound ripper though, but you might wanna search around on the forums (and also the 'net) to see if there's methods of ripping from Android titles though)(the J3 is kinda specific, lol)
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