03-13-2016, 04:28 PM (This post was last modified: 03-13-2016, 04:28 PM by Jermungandr.)
So I was super bored the other night and ended up doodling these.
They're supposed to look as if someone had made a bootleg version of SMRPG for the NES.
The Mario ones on the left were my first attempt where I was trying to make them look more like the sprites from the original game. Then I changed the hat to look more like traditional Mario 'cuz I thought it looked better.
Anyways, what do you think? I'll probably make some full sheets if people are interested.
Honestly if people were interested I wouldn't mind making this a group project to do every character/enemy from the game (in which case I call dibs on finishing these three). Dunno if there would be enough interest for that though.
this looks really awesome please continue immediately
Hope to see this turn into a real game too haha. Although, to truly capture the true bootleg feeling, some sprites should look out of place or have the wrong colors or something but I digress - great job!
We can call it a demake if you want. No skin off my nose either way.
I think I could use some help with Peach. Er ... or Toadstool, as I guess she was still called at this point. Making her look good in this style is proving to be a bit challenging.
I feel like the bottom-left one is getting there, but I feel like it could be better.
Also for fun here's some Bowsers that I whipped up in like twenty seconds; I haven't put much effort into him yet.
tried shuffling some of the pixels. more care should be taken when placing clusters, and since this is NES style sprite, you need to put the most details you can while keeping things readable. the original sprite has no mouth but trying to mimic it in 8-bit makes her look kinda... weird
(03-18-2016, 07:33 PM)Jermungandr Wrote: Also for fun here's some Bowsers that I whipped up in like twenty seconds; I haven't put much effort into him yet.
Personally, I like the color palate of the one on the top right, however I think the bottom left one has a better composition to the sprite altogether in terms of the anatomy.
Also just for the sake of doing a quick edit: I'm not sure if this would help the sprite, but don't NES limitations allow for one transparent color? if so you might be able to get away with a little more detail in the pixels like this:
But if that's not what you're aiming for, then that is understandable too. Either way I love the idea of the project and I'd like to see more in the future.