08-19-2016, 07:24 AM (This post was last modified: 08-19-2016, 03:24 PM by SuprRooster.)
I've found some issues in a few models (besides the mirrored UV placement). Mr. Frosty, for example, has most of the textures correct, but it's not rigged. Is there any hope for re-rigging these kind of models?
(08-19-2016, 07:24 AM)SuprRooster Wrote: I've found a some issues in a few models (besides the mirrored UV placement). Mr. Frosty, for example, has most of the textures correct, but it's not rigged. Is there any hope for re-rigging these kind of models?
Well, you technically COULD rerig it... But then it would fall into Custom territory.
(10-04-2016, 06:21 PM)FruitMage Wrote: Can someone please convert the Copy Ability Hats to .3ds files? I am not willing to drop $35 for Milkshape 3D to convert some .cmp models to .3ds. In case you're wondering, I need these models for a small Sm4sh project I'm working on.
Are .fbx files ok with you?
I could help you with that by the weekend, but you'll have to wait for them to be approved.
10-14-2016, 07:28 AM (This post was last modified: 10-21-2016, 08:46 AM by SuprRooster.)
(10-06-2016, 03:45 PM)FruitMage Wrote:
(10-05-2016, 06:02 AM)SuprRooster Wrote:
(10-04-2016, 06:21 PM)FruitMage Wrote: Can someone please convert the Copy Ability Hats to .3ds files? I am not willing to drop $35 for Milkshape 3D to convert some .cmp models to .3ds. In case you're wondering, I need these models for a small Sm4sh project I'm working on.
Are .fbx files ok with you?
I could help you with that by the weekend, but you'll have to wait for them to be approved.
I'm perfectly okay with that! I just need anything that can be imported into Blender, so that's fine! When you're done, can you PM me them as well? Thanks in advance!
-This request will be accomplished in the Requests thread (if allowed). As the rules state, users must send requests only in the corresponding request threads, otherwise they have rip them themselves. I PM'd FruitMage about this and made things clear.-
(03-19-2017, 07:36 AM)ThePastTimeline Wrote: Has anyone found Ice Dragon at all? Or even the enemys/bosses?
I found the enemies in gfx>Step>enemy
(03-19-2017, 07:54 PM)SuprRooster Wrote:
(03-19-2017, 07:36 AM)ThePastTimeline Wrote: Has anyone found Ice Dragon at all? Or even the enemys/bosses?
I found the enemies in gfx>Step>enemy
Yes I found the Ice Dragon and it's waiting for approval (both normal and Ex forms), along with Pyribbit, Clanky Woods, and 6 other models.
Oh good! I'm having trouble finding Ice Dragon EXs textures however, has anyone else found them?
I'm not sure if anyone else is working with this project anymore (besides me). Nobody231 began with the Meta Knight model but I don't know what happened and FillerFrank had the Billard Balls.
The Ice Dragon Ex textures are located on the Holoicedragon folder. You'll need to open the model and/or extract the files in order to obtain the textures. Have in mind its texture is completely gray, since the holo effect is added in its engine rather than a separate texture.
(03-19-2017, 07:36 AM)ThePastTimeline Wrote: Has anyone found Ice Dragon at all? Or even the enemys/bosses?
I found the enemies in gfx>Step>enemy
(03-19-2017, 07:54 PM)SuprRooster Wrote: Yes I found the Ice Dragon and it's waiting for approval (both normal and Ex forms), along with Pyribbit, Clanky Woods, and 6 other models.
Oh good! I'm having trouble finding Ice Dragon EXs textures however, has anyone else found them?
I'm not sure if anyone else is working with this project anymore (besides me). Nobody231 began with the Meta Knight model but I don't know what happened and FillerFrank had the Billard Balls.
The Ice Dragon Ex textures are located on the Holoicedragon folder. You'll need to open the model and/or extract the files in order to obtain the textures. Have in mind its texture is completely gray, since the holo effect is added in its engine rather than a separate texture.