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06-09-2016, 11:32 AM
(This post was last modified: 06-09-2016, 11:32 AM by Silversea.)
I think if you are truly aiming to replicate the Undertale style you are best starting with a blank sheet. Undertale sprites are angled very straight. What that means more specifically is that we are not viewing the character from above but rather at eye level. The Bowser sprite from M&L is more of a bird's eye view. We can't change that sprite to the correct perspective so it would need to be sketched out and drawn from scratch.
I also wonder if Bowser should have a smaller head to better fit that style too. Incidentally, did any Undertale sprites have that many bright colours at once? So many questions...
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I can't help but feel like bowser would be taller then asgore. Asgore and toriel only look really tall because the kid from undertale is short because hes a kid and kids are short.
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Your current sprite does definitely look better. But like Red Haired said, I have a feeling Bowser should be taller. Unless you make Mario around Frisk's side and no have the two sides interact.
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06-11-2016, 05:34 PM
(This post was last modified: 06-11-2016, 05:35 PM by Silversea.)
I think you could play with the proportions too. Bowser looks kind of cartoony...which is not a problem, but he seems like a character that would benefit from a more looming, ominous appearance in that style.
You may also want to desaturate it a little. The yellow is very bright on bowser. Asgore doesn't have any yellow features because it is fair to assume he is more orange, but you can tell his sprite is not bright and colourful. The green is probably ok, but the red and yellow could be toned down.
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That's definitely a great improvement over the first sprite in this thread!
I think these colours work great. There are bright colours in Undertale but I think for this sprite it has benefited from less saturation.