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Lemur's Rips
#91
(09-04-2016, 01:14 PM)lemurboy12 Wrote: [Image: qZN9L.png][Image: qZNam.png][Image: qZNbK.png][Image: qZOck.png][Image: qZOLL.png]
lemurboy12, Mega Thanks again for Daisy model, but we are still waiting for the other long-time announced trophies from SSBM!
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#92
How do you rip XBox Live avatar models? I can't figure out how to get them from the Avatar Editor on the XBox Live website what uses Silverlight.
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#93
Ninja Ripper on Firefox, though now for some reason the UV's are screwed up so I can't do it anymore.
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#94
do u rip from file?
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#95
Really? Just Ninja Ripper and the Silverlight app on https://live.xbox.com/en-GB/avatareditor ? I guess my problem is Silverlight's installer automatically installed the 64bit version and my old 32bit copy of Firefox won't use the 64bit Ninjaripper DX9 dll and the 32bit makes plugincontainer crash. Fixing this without updating is going to be troublesome, and because someone's going to be curious my laptop's old and things tend to work worse on it when they update over years.

What are the UVs like? Is it all just one triangle?
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#96
(09-27-2017, 01:00 PM)torridgristle Wrote: Really? Just Ninja Ripper and the Silverlight app on https://live.xbox.com/en-GB/avatareditor ? I guess my problem is Silverlight's installer automatically installed the 64bit version and my old 32bit copy of Firefox won't use the 64bit Ninjaripper DX9 dll and the 32bit makes plugincontainer crash. Fixing this without updating is going to be troublesome,  and because someone's going to be curious my laptop's old and things tend to work worse on it when they update over years.

What are the UVs like? Is it all just one triangle?
they look like this
[Image: xKx5V.png]
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#97
They're not just scaled horizontally too far? Can you scale it back down on the X axis?
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#98
(09-27-2017, 08:27 PM)torridgristle Wrote: They're not just scaled horizontally too far? Can you scale it back down on the X axis?
it's all skewed and unusable
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#99
Do your Battle Revolution rips have joints and weighting with them? I've only been able to get .obj, but I know there's bones in them, 'cause those model files reference bone names/vertex groups.
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(10-02-2017, 06:58 AM)Tiberious Wrote: Do your Battle Revolution rips have joints and weighting with them? I've only been able to get .obj, but I know there's bones in them, 'cause those model files reference bone names/vertex groups.
They do not.
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Actually, concerning the Battle Revolution rips, I was wondering how feasible it would be to get the models of the 'Challenger' NPCs. I personally have been trying to get Mysterial, the 'final boss' of sorts, as a T-Posed model but nothing I do seems to work.
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why you post picture without link for download ?
sorry for my bad english I'm french
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fuck man.
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(09-04-2016, 01:14 PM)lemurboy12 Wrote: Super Smash Bros. Melee
[Image: qZN9L.png][Image: qZNam.png][Image: qZNbK.png][Image: qZOck.png][Image: qZOLL.png]

Dixie Kong Trophy still not released... Sad
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(12-10-2017, 12:31 PM)Doronetty Wrote:
(09-04-2016, 01:14 PM)lemurboy12 Wrote: Super Smash Bros. Melee
[Image: qZN9L.png][Image: qZNam.png][Image: qZNbK.png][Image: qZOck.png][Image: qZOLL.png]

Dixie Kong Trophy still not released... Sad
it's been rejected numerous times
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